
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
This is the stand-alone sequel to the survival horror thriller Heaven Dust (it is not mandatory to play the previous game to enjoy this one). After a press conference, a virus outbreak happens in the mysterious First Research Center. In the meantime, deep inside the institute, Steve wakes up from his cryogenic pod. He finds himself trapped in a living hell, surrounded by zombies, again. He must fight his way out even when the dreadful truth is also approaching... \"Are you ready to escape from hell again, Steve? Or should I call you... 'Second Host'.\" * Classic survival horror genre, featuring exploration, action, puzzles and resource management. * Enhanced production value: Better graphics and effects, providing a brand new experience for players of the first game. Twice the content of the first game, prepare to embark on a 10-hour journey! * Collect and combine, use various items to solve puzzles. Upgrade your inventory. Weapons no longer occupy space. * Evolved combat system:
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This is the stand-alone sequel to the survival horror thriller Heaven Dust (it is not mandatory to play the previous game to enjoy this one). After a press conference, a virus outbreak happens in the mysterious First Research Center. In the meantime, deep inside the institute, Steve wakes up from his cryogenic pod. He finds himself trapped in a living hell, surrounded by zombies, again. He must fight his way out even when the dreadful truth is also approaching... \"Are you ready to escape from hell again, Steve? Or should I call you... 'Second Host'.\" * Classic survival horror genre, featuring exploration, action, puzzles and resource management. * Enhanced production value: Better graphics and effects, providing a brand new experience for players of the first game. Twice the content of the first game, prepare to embark on a 10-hour journey! * Collect and combine, use various items to solve puzzles. Upgrade your inventory. Weapons no longer occupy space. * Evolved combat system:
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