
A rogue-like first-person shooter, battling through the human labs. You must escape with your life, and perhaps with others.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $60.1K | 111 | 67% | $14.99 | |
| approximately $8.8K | 17 | 82% | $19.99 | |
| approximately $7K | 51 | 94% | $5.99 | |
| approximately $112 | 3 | 100% | $1.99 | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 37 | 68% | Free |