
Texas, 1975. He only kills parents. He leaves the children alive. Now he’s waiting for you.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Texas, 1975. He only kills parents. He leaves the children alive. And now he’s waiting for you.
You play as Weldon McCall, a former Dallas homicide detective who thought he’d left his ghosts behind. Now working as a sheriff in the quiet fields of Emsdorf County, Weldon finds himself drawn back into a nightmare he thought was over.
The killer he failed to stop in Dallas has returned — and this time, he’s closer than ever. Families are dying, the brutal crime scenes are back and the children are left alive to carry the memory. The locals feel it in their bones, something is wrong on this street. Weldon will not rest until he has closed this wicked chapter,
You’ll go door to door, speak with suspicious neighbours and locate the killer. before he locates Weldon and his family...
At its core, Have You Seen This Man? is about walking the streets, knocking on doors, and talking to the people who live here. Every encounter feels different — from conspiracy cranks rambling about government plots to rednecks with shotguns and bad intentions. Some might help you, some might lie to your face, but all of them pull you deeper into the story of a county that doesn’t quite add up.
In this opening chapter from Cosmic Sabbath, You play as Weldon McCall, a former Dallas homicide detective who thought he’d left his ghosts behind. Now working as a sheriff in the quiet fields of Emsdorf County, Weldon finds himself drawn back into a nightmare he thought was over.
The killer he failed to stop in Dallas has returned and this time, he’s closer than ever. Families are dying, the brutal crime scenes are back and the children are left alive to carry the memory. The locals feel it in their bones, something is wrong on this street. Weldon will not rest until he has ends this wicked nightmare, once and for all.
You’ll go door to door, speak with suspicious neighbours and locate the killer... before he locates Weldon and his family...
This game is primarily a first-person narrative horror walking simulator, centred on a unique story, character interactions where exploration and conversation drive a grounded tale of horror.
American Hell is Cosmic Sabbath’s long-form horror anthology, a collection of stories set across different decades and places in America. Each entry stands alone, but together they build a larger world of violence, paranoia and survival.
Have You Seen This Man? is only the beginning. Emsdorf County marks the first descent into American Hell, a new horror franchise we’ll return to with new stories, new characters and new nightmares for you too enjoy.
Follow Cosmic Sabbath as we expand the anthology and uncover more horrors waiting in the dark corners of America.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Found out about it thru the devs posting on Reddit, played it. This review is more of constructive criticism for the devs than it is a testimonial for prospective players. I'd like to preface by saying its great you finished a project to completion and got it out there in the world, super cool. I love little short horror games and the world needs more of them. That being said there is much to improve upon, especially if you're gonna make an anthology out of it. For starters, the art style. I get like maybe you don't wanna do what everyone else does and make a ps1 style game but the art style of this one, while not ugly per se, wasn't really unsettling and kinda took me out of the immersion. You've got alot going on in the sets and the environment is pretty dense and busy, which is cool, but there was an overall lack of atmosphere in my opinion. Second is the NPCs and dialogue. Im not gonna sweat ya too much on the voice acting or anything cause i presume its your first game and i think its a great start, and maybe this is just my zoomer brained fried attention span, but the NPC interactions were a little more drawn out than they needed to be. The opening scene in the cop car was cool and for the sake of world building i think you had the right idea, but it went on for a bit long and so did some of the other interactions. For a game that's less than an hour long, you don't gotta dump so much exposition into it. It seems like you were maybe trying to make the protagonist more likeable or familiar to the player in order for the ending to hit harder? Again, i think you're onto to something, but this ain't it. Less is more with these short horror experiences. Lastly I'm gonna talk overall gameplay. When I play these types of games I'm not expecting Resident Evil 7 or anything like that but the overall pace felt a little clunky and slow. The character moves slowly, movement doesnt flow as nice as I would've liked, I found I was able to clip thru some environmental objects, the pistol would fire when I crouched, the cutscene in the cop car at the start wouldn't end unless you skipped it(having text saying you can skip them smack dap in the middle of the screen was pretty immersion breaking), and the transitions when entering and exiting the vents were pretty sloppy. Overall a great start for a rising developer, but I think you can do alot better. Can't honestly say I'd recommend it, but I'm not gonna refund it cause I can tell alot of care went into this project and you got something that I believe could be good. Like I said above, the world needs more of these short indie horror experiences so keep it up.
3/10 – Great premise: creepy killer, tense vibe, Texas paranoia. Shame the gameplay forgot to show up. I knock on doors, bugs knock me out. Story pulls me in, then wanders off like it forgot why it left the house. Atmosphere? Solid. Depth and cohesion? Missing persons. 🤠🚪🐞 Follow for sheriff duties, broken leads, and games where the scariest thing is the bugs catching you first. 🐞🚓✨ [b]https://store.steampowered.com/curator/42602807-Osiris-Reviews/[/b]
Enjoyed this game, was under the impression it was based on a true story but maybe i`m wrong. Anyway great little indie game art style was cool aside from over saturated filter, Oh and the voice acting isnt AI which is refreshing to see but the vocal dialogue volume is low on some npcs and lastly the vhs effect at the end was a bit much. Look forward to seeing more from this dev catch my playthrough here https://youtu.be/5OObJ6hsowA?si=PoulKh-ZKXIb6EnR
This has to be a joke.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Bongo Quest | $322 | 52 | 46% | $0.49 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Cosmic Journey PC Live Wallpaper | $336.3 | 52 | 71% | $0.99 |
| Girls and Dragons | $340.5 | 55 | 76% | $0.99 |