
Run fast, soar through the air, and master your landings as you speed through procedural worlds to outrun the end of the universe, by yourself and with friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Aug 26 → 11.57/day in the week after.
About
Haste is a high-speed third-person running game, set in a collapsing universe. Race through a variety of worlds, master your movement and use items and abilities to progress through each level before it falls apart around you. The game consists of ten Shards, each featuring a collection of procedurally generated levels that must be completed without fail to unlock the next. You’ll encounter challenges and characters on your journey, seeking answers about what lies behind the destruction, and how to escape it!
Third-person high-speed running gameplay
Both single player and online co-op running
10 Shards, each featuring a collection of procedurally generated levels that must be completed without fail to advance to the next Shard
90+ Items that let you customize your build for each attempt to clear a Shard
A story to explore and a lovable cast of characters to befriend
Four spectacular biomes with several different variations
4 abilities to master and 4 different bosses to discover
An unlockable endless mode
Mind-blowing speed is key and every landing counts! Hit the ground running (literally) and you’ll build up speed, but if you fumble it will cost you. You’ll need to think fast and keep track of your ever-changing surroundings to escape before the world crumbles beneath your feet.
In your run you'll be able to collect Sparks to use in the shop levels to manifest items. Items help you customise your run, affecting speed, damage, luck, health and other variables.
Speed through procedurally generated levels as you make your way through each Shard, completing every level before you run out of lives to advance to the next. Gather items and experiment with builds to help you on your way. Your journey through the broken worlds will be unique to you as you try to outrun the apocalypse.
You can now play through the entire game with other Zoes! It's cooperative in that you work together to progress, but we also keep track of player times in levels, which allows for some friendly and pleasant competition. To keep your friends apart we have unlockable skins!

As Zoe, you’ll meet different characters to aid you on your journey, whether through wisdom, encouragement or items to assist you.

Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.2Kreviews | 92% | — | $6.7M |
| $15.99−20% | 375ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
honestly absolute peak
A Non-Biased Review for Haste and why you Should Try it Despite It's Flaws: (Anything opinion based will be stated, I do have some personal opinions as well as things that I believe are actual issues/upsides of the game!) (NO SPOILERS OF ANY SORT, however i'll be talking about specific flaws like boss fights + mechanics but there will be no proper description of what actually happens, just what makes them good or bad.) (This is with both Steam Deck and PC controls in mind, I played 10+ hours with my Steam Deck and the other 5-6 on my PC.) I finally finished Haste and played a bit through the Endless Mode before making this review. This game is AMAZING but I have a few nitpicks and constructive criticism that I'd like to give (Especially with ONE major thing.) But either way, this game definitely deserves a shot, especially if you're into fast paced platformers that can feel quite challenging at times. CONTROLS: Controller: This game is incredibly good with controller and the Steam Deck in mind! Personally, I'd say from a subjective standpoint that PC is better but it's very easy to rotate, position yourself and use abilities. It's good if you just wanna wind down in bed and play for as long as you want. KBM/PC: Simple but effective! You use the space bar to dive and the mouse to rotate mainly so it's simple for most people to play. This is my preference since I find positioning and some abilities easier to use but both are great and valid choices! SPEC DETAILS: Extremely easy to run considering today's standards! Very well optimised as someone who has a mid ranged PC for 1080p gaming in mind. Obviously, knowing what the game's like, it's not going to need anything special to run it but it still makes the game highly accessible either way. THE GOOD: ITEMS: The one amazing thing about this game is how items come into play during runs. Since items are RNG based, you'll always be trying different "builds" and personally I love that so much! Items give different buffs and can trigger under different circumstances so it's up to you to grab items and combine them to put you in the best possible situation for the final level of the shard + the rest of the run. FUNDAMENTAL MECHANICS: This game has a REALLY unique speed system, at least in my own opinion/standards. When you position yourself right, you gain more and more speed and you have to manage that while dodging your environment which is an extremely effective way to make an enjoyable platformer that feels different from the rest. THE DIFFICULTY: This will be a part of the negative flaws but in a way it's also good in it's own regard. The game gradually picks up on difficulty and items are there to help you a LOT with different factors like health, speed, sparks etc. There's also permanent upgrades to help with harder shards and abilities you can use to make everything a lot more enjoyable/better. ABILITIES: There's 4 of them and I won't state what they are, however all of them have their own purpose/use! I only used 3 out of 4 mainly as the 4th one didn't serve me much purpose and was only useful for a single boss (I still didn't use it anyways) but either way, all of them are worth a shot and everyone will like at least some of them as they're all different/unique in their own right. ENDLESS MODE: Endless mode is customisable, it lets you pick your difficulty and other factors so everyone can have fun with it! It doesn't have what the shards have and no shops of any sort but it's still fun to play anyways. THE BAD/MY OPINIONS: THE STORY: As someone who plays a LOT of story games, especially visual novel based games, the story didn't resonate with me whatsoever which is quite rare. I found myself skipping it due to how confusing it could be at times or just how I personally couldn't engage with it, not even at the end. The game is mostly gameplay based so you can easily ignore the story by skipping and moving along with your day. Some people might enjoy it but personally I just couldn't no matter how hard I tried. THE BOSSES: This was my one MAJOR complaint about this game and I won't go into spoilers of course. Basically, every shard has a boss at the end and these bosses are usually incredibly tedious and can feel "unfair" at times. (Definitely a skill issue on my part.) The issue is that they re-use these bosses but add very slight details like attacks being a LITTLE harder and I personally lost my mind every time I'd have to go through a boss fight. I think there's around 3-4 that just get repeated over and over again until the final fight which I wish there was a lot more variety although it's not the main part of the game so I'm quite alright with this part of the game. THE DIFFICULTY: (again) Sometimes this game can be VERY punishing and not in the enjoyable kind. Slight incorrect movement? There's one of your lives gone. Fall slightly behind? That's another life. Use a speed boost that literally LEADS you into a dead end sometimes? Most of your health or your life is gone. As someone who's a big fan of difficult games, most of the difficulty is super fun but the fact that anything can mess you up is a bit frustrating and it's not for everyone. Items greatly help with this but the fact that they're RNG will literally either make your build absolutely amazing or you're screwed and will have to rely on pure skill or even luck to get through it. My one main issue was how some collapse speeds are SUPER fast no matter how fast you can be. I mean I like it because it adds a lot of pressure but sometimes it can end a whole run which is quite long (around 20-30+ mins would be my guess) so you can see how frustrating that may be. The difficulty is one of it's main strengths but can also make you lose some enjoyment for the game. With time you definitely will get better and WILL make progression so it's not too bad ultimately. THE CONTENT: It feels too short, especially when you're done with it all. It makes you think, "that's it?" knowing that there's nothing more to do other than grind for achievements (the achievements in this game are INSANE and I probably won't go for 100% unless I'm really feeling it) but for what you pay, it's absolutely worth the money! SUMMARY: Should you buy it? Absolutely! Is the game absolutely perfect? No, but that's okay. Not every game needs to be utter perfection, as long as it's a good experience full of passion and individuality. Play it if the genre suits you or if you enjoy a little bit of difficulty that motivates you to get through each shard. Play it if it's a game that you can shut your brain off to while playing.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 14.1K | 90% | $19.99 | |
| $6.7M | 16.9K | 82% | $9.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 15.6K | 86% | $9.99 | |
| $6.7M | 8.1K | 83% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 17 | 76% | $2.99 | |
| $33.9K | 142 | 96% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| $62 | 2 | 100% | $0.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Swedish*languages with full audio support
| $19.99 |
| 110ratings |
| 88% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was a pleasure to play, the gameplay is amazing and very addicting. It's also one of the few times i wish this wasn't a rogue like formula, i would have loved a more structured content, with lots of maps. I didn't care for the story at all, characters were just annoying as they would only stop the pace of the game. The rng isn't always the best, leading to some ugly events in the maps. Another minor issue i have is with the main character design, it's cute and everything but it doesn't feel like a speedster, she doesn't have the speed vibe at all. Nonetheless, i enjoyed the experience a lot, i whish there was more content.
first few shards are great but then you get familiar and realize the game is super unprecise and you get punished for even being in the air
fast
landfall I love you
This is one of those games where the Devs had an idea and built the whole game around that idea. The gameplay is super fun, the art style is beautiful and the difficulty curve steep. I really enjoy this game :)
asssırı iyi
I enjoyed this game, I think it is pretty solid. The average player who is not a completionist will have a great time. The way they handled items confuses me but it isn't the biggest deal. This game is a slight headache for achievement hunters, mainly just a lot of time you have to burn.
ONLY WAY TO PLAY IS TRIPLE T GAMING
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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