
You are the Warden. Enter the dense cornfields and gather the resources your village desperately needs. But beware: you are not alone. Build a deck of abilities and choose your weapons to face the growing dangers of the night. With a relentless monster after you, will you make it out alive?
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About
Harvest Hunt is a single player, first-person survival horror game with a blend of rogue-lite elements, where every run is asking you to adapt in different ways in order to survive. Experience a dark folk-horror tale of a cursed village set in a suffocating atmosphere filled with dread, within the beautifully painterly rendered village of Luna Nova.
Ambrosia, the precious resource scattered around the cornfields, grows in strange ways and the hunger for it is strong. During the night, enter the cursed land of Luna Nova and harvest Ambrosia to keep your village alive. But beware, the Devourer is prowling the fields and is tainting it. In a race against the clock, turn off your lantern to sneak and hide, or fight and banish the Devourer for a bigger reward.
Tentacle creatures, poisoned waters and other dangerous calamities plague Luna Nova. But there is still hope. During the day, experience the enigmatic Whispers, a tarot-inspired system providing endless permutations of calamities but also blessings. Play multiple tense 10-15 minute runs over the course of 5 challenging harvest seasons where your abilities reset with each season and the Devourer evolves and grows stronger.
A pricey voodoo doll made of wood or a free rusty pitchfork? An ability to build hideouts in the fields or to heal you while crouched? Unlock a myriad of otherworldly weapons and abilities for your Warden and village and build your own deck to suit your needs. Will you sacrifice your own health to equip them? Choose your playstyle and survive.
An aristocrat far removed from wealth and ease, a priest left armed with his sacred verses; what led them here, and why do these ethereal Whispers haunt their every step? Embody a colorful cast of characters and explore the lives of these seemingly ordinary villagers through the eyes of a modern day Investigator plagued with the same curse and running out of time…
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Was super fun for some adrenaline run/jump scare play! Not my usual type of game - cool art, great atmosphere and easy to pick up when you want to pass some time.
What a fresh take on a horror game! The graphics are simply beautiful, and the gameplay is quite different than anything else I've played. The atmosphere is just badass, and I've had quite a few good jumpscares on this one! Well done, highly recommend. I'll absolutely be playing more of this game!
I think the last time I got this anxious playing a horror-themed game was back in the 90s with OG Resident Evil. Really inventive powers and abilities system. Forces, encourages, and rewards the player for approaching things differently. Great work for such a small team!
What if Dead By Daylight was good, singleplayer, and had a great story to it all!
Very well made survival folk horror that really feels unique. Amazing work, Villainous Games!
Harvest Hunt is a cool stylish horror roguelike. As the description says, runs take 10 minutes or so - you run around and gather weapons and materials while a monster chases you around the playing field every time. The map stays the same every run but the abilities and weapons available to you and the monster change between each run. It's not incredibly scary even at the most tense points of a chase. It's more casual than I expected in a lot of ways - I'm not saying that's a good or bad thing. It's an easy horror-themed roguelike that's on the lighter side of being scary. As you play you unlock lore tidbits after each run - It's well written, good stuff. I haven't finished the game and don't know yet how it ties up, but I can say that from the outset the writing is pretty solid. It's got a kind of "web of lies and intrigue" kind of mysterious air where each character feels unique through their writing, it's awesome. Definitely a labor of love - I'd recommend it to anyone who wants to play a horror game at their own pace with great lore drip-fed to you between runs.
I'm not usually a fan of horror games but something about this was just so enjoyable that I couldn't tear myself away. I have to admit I was more of a flight than fight warden (choosing to take the ambrosia and run whenever I could) but part of what makes this great is being able to pick how you play. I was definitely more unlucky on my first playthrough when it came to the cards I was pulling, so if you have the same trouble, just try again as the randomness giveth and it taketh away (and you'll probably be fine the next run if you had some really bad luck). I ended up forcing my husband and son to get involved too, so all three of us were invested as we reached the final season.
Overall my feelings for this game are positive, but repeating the same [spoiler] boss and the same over and over again for every season [/spoiler] got quite tedious after a while when I learned the [spoiler] boss's playstyle [/spoiler]. If they added more variety to the [spoiler] Devourer [/spoiler], maybe adding new versions or new creatures that would hunt every harvest season, I would absolutely give this a 10/10. As it is? Fun until you figure out the mechanics, then just kinda tedious. 7/10?
Game deserves more attention.
A spooky and challenging game, basically a single-player version of Hunt: Showdown. You're dropped into a small map and your goal is to harvest as much Ambrosia as you can from a series of landmarks before "extracting" from one of the exit points. But of course, it's not quite that simple. A large roaming monster ('The Devourer') is hunting you, and if it kills you, you lose whatever Ambrosia you found. You have a limited number of attempts to meet a specific "quota" of found Ambrosia, and if you're feeling especially bold, there are tools and weapons you can use to damage and potentially banish The Devourer for a large Ambrosia reward. You can unlock and play as a variety of different "Warden" characters, though in the current build of the game which Warden you pick really only affects which of the various Strength cards you begin with (there isn't any voice acting or unique abilities that differentiate the Wardens in terms of gameplay). Technically, Harvest Hunt isn't an early access game, but if the developer is planning to implement player feedback, here are my suggestions: -Hideouts feel largely useless since, if the player is chased into one, The Devourer often "camps" them by just standing around near the hideout the player is in, pretty much guaranteeing another chase will ensure when the player exits since The Devourer auto-detects them if they get too close even if they're crouched and their lantern is off (though it is at least nice that hideouts provide a one-time heal) -It'd be nice if there was some way the player could escape The Devourer's "grab," maybe through a timed QTE button press, and maybe only if they had a certain Strength card or only if they were holding a pitchfork -This would also help solve the current issue of pitchforks largely feeling useless since it's so easy for The Devourer to grab the player and drain most of their health -More unlockables would be nice, be they new Strenght/Fortification cards, new characters, cosmetic items, etc. Currently, once you manage to complete a full "run" of the game (finishing a full harvest season with each of the five currently available characters), there's really not much more incentive to keep playing aside from unlocking a few lore entries Aside from the above feedback, Harvest Hunt is a solid choice if you're looking for a spooky game to play and you like the "extraction" mechanic of Hunt: Showdown but you don't want to put up with all the PvP nonsense.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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