
Step into the dark and unforgiving world of vampires and have the course of your life changed forever. Experience a Rich Narrative Experience with gothic horror, distinct protagonists, interesting characters, and varied locations.
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About

Harrowed World: What’s Past Is Portents is an episodic game like you’ve never seen before. Delivering a fresh new take on vampires in a rich narrative experience elegantly presented in an interactive gothic style visual novel.
The Story Pack grants you access to all six stories. Isaac’s Story is free with the base game.

Step into the dark and unforgiving world of vampires as Isaac Ambrose the human altar boy. While investigating a mysterious crypt you come across something that will change the course of your life forever. What awaits you behind the veil is a world far more intricate and unsettling than you’d ever dared conceive.


Voice in the Darkness: Experience the thrilling voice acting as Isaac retells the experience from his childhood.
Isaac's Story Duration: A single playthrough should take around 15 minutes but it is designed to be played multiple times.
Vampiric Lore: Uncover the canon ending and multiple alternative game over endings as you unravel captivating layers of lore.
Prelude to Portents: Be introduced to Isaac Ambrose and a insidious faction of undead from ‘Harrowed World: Portents In Red’, an upcoming modern gothic vampire RPG.
Bonus Systems: Explore the Internal Achievements and Lexicon Systems.
Supported: Controller Support (partially tested) and Mac and Linux Support (untested).


Harrowed World takes creatures of myth and folklore reimagining them as concealed predators and tricksters. This vision of the world is dystopian and bleak with both human and inhuman horrors, but most people are blissfully ignorant of the dark forces at work around them.
Vampires, magical folk, and other beings compete for power and influence through secret societies, corporate power, and religious sects.
. Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think it'll be best to have a "Wait and see" approach to this VN since the only story right now feels a bit like an introduction to the world than anything and it isn't a long story by any means. And while the art is fine, I found the lack of transitions a bit jarring which never happened to me before with a VN,
Harrowed World is a visual graphic novel that is a free game for all to try. It has a great lore and great story! I received this game with a Key from Harrowed World as a member of the creator program and absolutely loved every second of it! The art in this graphic novel is fantastic and well done. The artist took their time and made sure that the vision of this game was well presented. The environment was fitting for this visual novel. The music was well throughout this as well. The team at Harrowed World made sure it was accessible as well to others which is huge. I highly recommend you play this short game and I know you won't regret it!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Old review left for posterity. The art and story are a really good start to an interesting world. There are achievements for those who like them although about half of them are hidden behind DLC that isn't out yet. I understand the development is only a two person dev team and have slowed down work on the product recently but they are still working on it so i'm gonna let it cook and hopefully the price point of DLC is agreeable and i'm able to give this IP a full review. I do prefer full games and im not really a fan of piecemeal releases but im willing to overlook it for good world building which this shows some promise. Good start, cant wait to see more. ------------------------------------------------------------------------------------------------------------------------- Wish i had realised that 5 of the 6 stories is locked behind DLC. This should be a full game with all stories unlocked and a price tag like 15 quid or something. This was released in 2024 and there's no new stories since then? Just a bunch of "coming soon" but no date? Disappointing as the art style and story was interesting.
story line could be better it's a typical visual novel with multiple choice answers
This game is amazing has a great storyline and the dev is a sweetheart
This gets my beard of approval. An intriguing and captivating intro to a game world. Absolutely amazing music. Left me eager to see how the world develops. Did I mention it is free?
What's Past is Portents felt like your typical vampire fan fiction, just with a bit of rebranding here and there. It didn't feel like it was building a unique word, but rather reshuffling regularly used concepts with minor changes. If the goal is to create something original, it definitely needs further work to distance itself from existing media. The overall experience currently feels more like a work in progress, not a fully realised release. Because of this, I find it all the more baffling that there's already DLC and two other games in the works over building and polishing the foundation they have here. The writing is okay, I guess. Not terrible, but definitely not great either. A lot of the time it felt like it was throwing unnecessary wording in there for the sake of it, to bulk it out instead of say anything substantial, this made already unengaging dialogue feel even longer. The overall structure of the story also made it quite difficult to become invested in. Dialogue choices have no real impact or weight to them and even if they did, you can hit back on any section of dialogue anyway, further removing any connection or weight from them. It's a short game but despite that I still found it difficult to stay engaged for the 20-30 minutes it takes to complete it. There's the absolute bare minimum of interactivity from the placer outside of occasional multiple choices. That on it's own isn't a problem, but writing would need to be incredibly strong to carry it through that alone. In this case, it doesn't. Visually, the artwork is okay. There's an overall lack of consistent style which feels odd. This isn't enough to significantly impact the game, but it did stick out. When coupled with 2 looping frames for characters it leans even further into that unfinished/work in progress feel. The DLC structure raises concerns for me, as there's nothing to suggest that the continued story will have any real improvements over the introduction I've just played. Given the scope of the game at the moment, I can't justify making a purchase right now. But I would be open to in the future if there's a clear sign of improvements through an update. This isn't a terrible experience, but it wasn't great either. It seems to me that it just needs a little more love and attention from devs. For me, it didn't feel polished, unique, or substantial enough to recommend, even with it's short length.
A beautifully made visual novel game with an interesting story. The artwork and music fit perfectly and it is an overall very enjoyable short experience. There is a lot of lore weaved into an intriguing first story with more to come and I'm excited to see where it all leads. If you like vampires and dark spooky atmospheric games you'll enjoy this one. Tip: Going through the game and picking different dialogue options will get you all the lore and achievements. Make sure to use the game's save feature to go back to the point you'd like to keep branching off from. There are also some accessibility features if you need them such as having the lines read to you which is an awesome addition to any game.
graphics are NOT spectacular, story line could have been written better and dev made steam take a guide down as they don't want you play a speed run - so petty so no wouldn't recommend
Yes.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.