
Take on the role of Sophia, a concubine's daughter navigating palace intrigue in this court-themed AVG. Gain imperial favor, uncover conspiracies, manage relationships, forge alliances, train assassins, and raise a prince. Enjoy freedom, multi-route plots, and uncover palace secrets.
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About
Step into the imperial palace—a place of splendor, yet also a living hell.
You were born as an unremarkable illegitimate daughter, but upon entering the palace, you unexpectedly captured the favor of a cunning emperor. What seemed like a blessing from above soon revealed itself to be shrouded in mystery.
As jealousy brews and conspiracies arise, you find yourself the target of countless schemes. Initially wishing to simply stay out of harm’s way, you accidentally uncover secrets buried deep within the palace. As you delve further, the truth of the past slowly unravels.
A capricious emperor, a mysterious empress, and concubines with vastly different personalities—each harbors their own motives.
In the treacherous depths of the palace, where hearts are fickle and betrayal lurks behind every smile, can you navigate through the countless crises and survive until the end?
Game Features:
1.High degree of freedom in court life:
Experience ultimate freedom—rise to become Empress of the realm or explore countless romantic possibilities. Every choice you make shapes your destiny in the palace.
2.Multi-line plot and character strategy:
From the unpredictable and cunning Emperor, to the serene court musician; from the devoted yet tragic prince, to the rebellious and untamed royal, and even the fiery foreign prince. There’s even a secret female character waiting for you!
Game Rules:
1.Palace Development
Interact with characters through map exploration, chatting, playing chess, and probing conversations to increase affection and attribute points.
2.Intrigue and Assassination System in the Deep Palace
Build your influence, win over ministers and concubines, train maids and assassins, and secretly eliminate your enemies.
3.Experience the Joy of Raising Children
Design courses, arrange exams, correct the prince’s personality, and enjoy the process of raising royal heirs!
4.Luxurious Outfits and Customization
A large selection of exquisite outfits to choose from, with different costumes boosting different attributes, allowing you to craft your unique palace style!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Indonesian, Thai, Simplified Chinese, Portuguese - Portugal, Spanish - Latin America, Vietnamese
Reviews
재밌음 연애물에 궁중 암투를 녹여 놓음
劇情豐富, 畫面優美~只是不換取鑽石比較難玩, 建議可以用自動點擊器來換福利跟鑽石
[h1]从十品采女到掌权女帝,后宫逼我觉醒! [/h1] 《后宫三千人》是一款以女主身份体验后宫纷争的AVG游戏,最早的版本是2014年左右由橙光游戏出品,不过那个时候的画风还比较简陋,这个重置版立绘做了很大的改动,要比原版漂亮很多,更符合现代的审美,中间穿插的剧情CG质量也挺好看。本作一共有十几个篇章,短的只有十几分钟,长的有一两个小时,难度越来越高,中间还有很多次失误的情况需要读档重来。每个篇章都有些不一样的玩法,可以达成的结局数量也不少,最重要的是剧情非常丰富,一次游玩根本体验不到游戏的全部内容,记得要多存档。 [h2]剧情简介 [/h2] 女主东香是户部侍郎东澄的庶女,因为母亲是平民出身,自然得不到家族的喜爱,这种情况在母亲死后愈演愈烈。这天,丫鬟翠红破天荒地喊小姐见父亲,原来是当今皇上要选后宫,父亲要派自己先去参选为姐姐东颜踩点,等站稳脚跟再给姐姐送进去。被父亲这样当成工具一样利用,东香心里不是滋味,但也只能遵命。 海选当天,与自己一同入选的还有曹妍、应香玲,不过因为自己帮迟到的应香玲说话让曹妍折了面子,两人也就结下了仇怨。经过一个月时间的学习,终于到了面圣的时候。提前打听到皇上的爱好是赵粉,用自己的礼仪赢得了太后与皇后的赞许。最后获得了十品东采女的册封,应香玲同品,曹妍则是获得了八品宝林的册封。第一次皇后主持后宫仪式,就看到了李才人与赵婕妤不对付,其他人也都有自己的小九九,皇后威严公正,倒是值得后宫之主的称号。散去后,遇到李才人痛哭,她告诫女主小心身边人,这时女主也发现了一起入宫的曹妍对自己怨恨已深,应香玲也不像表面上那样天真单纯,想要暂避锋芒,安稳生活。没想到第一晚她就被皇上点名侍寝,初入宫就被皇帝宠幸,东香瞬间变成了全后宫的焦点,甚至之前得罪过的网每日,颇有权势的赵婕妤也对自己开始设防和拉拢,曹妍对自己更为怨恨,安稳的生活终究是实现不了,那么东香只能凭借自己的智慧与人脉关系躲开一次次的暗算和陷害,向最高的权力位置慢慢爬上去。 [h2]游戏玩法 [/h2] 作为一款AVG游戏,玩法主要还是文字剧情选择,不过也有模拟规划的玩法。每个篇章进入这个环节都会触发主线任务,需要某些数值达到最低要求才能顺利推进主线,成就任务相当于额外任务,完成后有额外奖励。等到宝林篇,会开启隐藏剧情,一般会有特殊标识;还可以培养侍女能力,在以后的篇章中执行暗杀活动。别看每一个章节的玩法不多,但隐藏的剧情却是非常丰富的,而且每个篇章都有些不一样的玩法,甚至属性都有所变化。这种完美还原后宫每个阶段内容的游戏也确实少见,值得玩家们多多探索。 [h2]总结 [/h2] 《后宫三千人》作为一款老作品的重置版,立绘改进了很多,更符合现代审美;剧情玩法都是没问题的,而且有足够丰富的内容值得玩家探索。就是UI设置还有些不合理的地方,最开始的菜单界面一定不要点上面的收回箭头,点了的话就点不出来了。游戏虽然有钻石系统,但不涉及内部重置,而且钻石的获得也挺简单的,算是内置金手指,还可以查询内部攻略。推荐喜欢剧情向和后宫斗争的玩家游玩本作! [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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