
Run through huge multi-level locations, avoiding spikes, falling platforms, and flying blades, use double jumps, and choose your route to reach the Heart before the lights go out.
Modeled estimate, not a reported figure. How we estimate →
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About
Your mission is to reach the Heart before the last light in the Tree is extinguished.
Large, multi-tiered levels with open gameplay - run, jump, and dodge spikes and clever mechanical traps.
Checkpoints are located only in front of particularly dangerous segments - each attempt requires not only agility, but also strategy: remember patterns, plan routes, use a double jump.
The levels are not small, but they are built in such a way that you will not get lost. There are many variations of traps: spikes, collapsing platforms, flying blades...
Are you ready to take the baton of the Wind?..
Large multi-tiered levels with open play - freedom of routes and space for tricks.
Checkpoints only before particularly dangerous segments - every attempt is important; pattern memory and planning are required.
A variety of traps: spikes, collapsing platforms, flying blades and mechanical traps.
Double jump and route choice skills decide the outcome of the race.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In a world where time is running out, along with the last breath of the Glowing Tree's lifeblood, there remains only one chance for salvation. Your mission is to reach the Heart before the last light in the Tree fades. Large, multi-level levels with open-ended passages: run, jump, and deftly dodge spikes and cunning mechanical traps. Checkpoints are located only before particularly dangerous sections; each attempt requires not only dexterity but also strategy: remember patterns, plan routes, and use the double jump. The levels are not small, but they are designed so you won't get lost. Traps vary widely: spikes, collapsing platforms, flying blades...
It reminds me of Terraria in some ways. I like this game, but it's just a game to play through. If you need to kill time, it's fine.
I enjoyed this exotic game because it felt original, relaxing, and surprisingly engaging from start to finish overall experience!!
Overall, the game is very simple, has a pleasant soundtrack, and cool mechanics. Overall, I recommend it. I really liked it.
Игра выглядит недоделанной: баги и вылеты портят игровой процесс, а техническая оптимизация оставляет желать лучшего. Управление непродумано, из‑за чего сражения/головоломки кажутся несправедливо сложными. Сюжет поверхностный и не вызывает интереса, а контента слишком мало для заявленной цены. Не рекомендую, пока разработчики не исправят основные проблемы.
Игра слишком сложная, запутанная и нервная. Постоянные смерть, повторения и ловушки устраивают настоящий трэш. Лучше ищите что-то более приятное и менее изматывающее
Игра слишком сложная, запутанная и нервная. Постоянные смерть, повторения и ловушки устраивают настоящий трэш. Лучше ищите что-то более приятное и менее изматывающее.
Its like a game you would make on a free website on safari that took 50 minutes
5 из 10
В играх, которые не ведут тебя за руку, есть что-то тихое и прекрасное. Hardcore and Death бросает вызов не просто твоей реакции — он просит тебя запомнить неудачи, выучить ритм ловушек и ловушек, пока твои пальцы не начнут двигаться бессознательно
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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