
The original cooking horror returns in an unhinged co-op experience for 1-4 players. Grill burgers, serve customers, and hit your quota before the kitchen turns into a nightmare. When Asset Joy begins her hunt, try to escape alive and extract your hard-earned cash to survive another shift.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You and your crew are hired to participate in an experiment run by the Paragon Corporation. It sounds like a standard fast-food gig: grill burgers, fry sides, pour drinks, work the register, hit your quota, and keep the customers happy.
Every shift is a ticking clock – the kitchen always wins eventually. Once the simulation collapses, Asset Joy breaks containment and begins her hunt. The iconic mascot is back for blood – and you have only one chance to escape!
The game reacts to what you say on the mic. Speak the wrong word, and Asset Joy will hear you. Speak the right incantation, and the kitchen warps. Learn how to use incantations to your advantage, and what to never say aloud if you don’t want to anger the beast.
35+ modifiers ensure each run goes off the rails in a unique way. Rush Hour brings additional customers for a more profitable yet more chaotic shift. Profanity Policy punishes the team every time someone swears on the mic. Midmaxxing messes up the appliances' cooking temperatures.
Escape alive, and your earnings come with you. Spend them on boosters, sacrifice them to the ascension ritual to move the story forward, or gamble them on harder contracts for bigger payouts.
Happy's Humble Burger Cult (formerly Burgatory) is the next chapter in the Scythe Studios Universe, and a direct successor to Happy's Humble Burger Farm – peeling back another layer of the Paragon Corporation's reality-warping simulation program. Ready to go down the rabbit hole again?
Chaotic first-person cooking horror for up to 4 players
Cook fast food meals and serve them to customers
Prepare and pack burgers, fries, drinks, and desserts
Close up shop and escape when the monster goes on a hunt
Work together to hit your quota and survive
6 restaurants with a variety of menu items
35+ gameplay modifiers
Lobby area with mini-games and social space
A new chapter in the Happy’s Humble saga
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 206 reviews with recorded playtime.
Reviews
Themes across 206 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is the most entertaining game I've played in a long time. If you liked the lore and gameplay of the first game then you will like this new take on it. This game is worth more than it is priced and the devs worked really hard and over delivered. The community is great and this is a great installment to the franchise. I can't wait to see what future updates have to offer. Overall this is a 10/10 game and honestly my GOTY for 2026 so far.
Make burger, life good, solo fixed
burger
I'm using this as experience for my job application.
Прикольно, жаль не с кем поиграть.
Genuinely Love this Game, Massive fan of the Player Character's Design!! Also so Thankful for Passive Mode so you can just enjoy good ol' burger Flippin! Things I'd like to see More of: Cosmetics, Assets, and food types!! (like unlocking more advanced versions of sides, loaded Fries or A DrinkBar location where you gotta mix up sodas/floats, this could also make certain locations have unique mechanics!)
Сама по себе игруля классная. Но смените пожалуйста шрифт который в меню игры и где он там ещё, а то глазам некомфортно и переведите уж пожалуйста всё на русский язык :)
holy. f*cking. Cinema.
amazingly fun with friends!!!!!!!!!!
As a solo player, I cannot possibly recommend this game in its current state, as it is extremely solo unfriendly. To better explain why, I'll describe my experience with the game thus far: I load up into the game, and am met with the tutorial. The tutorial is fun, engaging and really gets my hopes high for what's to come- after all, the tutorial is basically what the game is like. After the tutorial, I load into the lobby, which is packed to the brim with excellent ambience and lore. So far, so good; the game looks extremely promising, so now all that's left is to get to the real meat of the game, which I can only describe as ridiculously unfair. My first shift begins immediately; with no time to familiarize myself with the layout of the restaurant, I find myself stumbling about trying to figure out where everything is. Toe is face down in some random corner- God knows how that happened- and I'm scrambling to figure out how to efficiently assemble these orders. Toward the end of my shift, some semblance of efficiency starts to show; I know the layout of the restaurant, how to work the machines, how to dispose of Toe, etc. until I finally reach quota. I had the choice of continuing into overtime or just calling it quits then and there, and ultimately chose to close up shop- what's the worst that could happen, right? Well this is where the game truly takes a nosedive into the pits of hell. Four tasks have to be completed before you can leave your shift, and unfortunately some of those tasks are extremely obscure, alongside the fact that completing even one of them will activate Joy. Turning off the machines, for example, is one such obscure task. In my three attempts at Day One of the shift, not once did I ever manage to figure out which machines are supposed to be turned off. Now keep in mind, you have to complete FOUR of these tasks, all with Joy beginning to spawn after just one is completed. You have maybe a minute(?) to wrap up any tasks before Joy becomes active. And once she becomes active, you can basically just kiss the run goodbye. She's aggressive, has extremely good eyesight, and ultimately makes doing the remaining tasks a living hell. Ultimately, the game is ruined by the fact that it's near impossible to progress past the first day of what is a really strong game. If any updates come out to alleviate this difficulty, then I'll gladly update my review to reflect that; but until then, I cannot possibly recommend this game if you are playing it solo.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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