
A first-person psychological horror game about a strict home, a child’s daily routines, and something beneath the surface that grows more disturbing the deeper you go.
Modeled estimate, not a reported figure. How we estimate →
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About
Halu - The Fish is a psychological horror game about a young girl, Hana, living with her strict mother, where her only source of comfort is a small fish in an aquarium.
What begins as something quiet and familiar slowly grows into something far more disturbing. The house remains unchanged. The routines continue as normal. But her attachment to that small fish deepens into something she can no longer understand or escape from.
This is a story about obsession and emotional dependency. About how comfort can quietly turn into something consuming when everything else feels out of reach. And about a family history buried so deeply that it has become part of everyday life.
Horror here is not only built on jumpscares, It is also built on atmosphere, unsettling soundscapes, and the weight of ordinary moments that slowly stop feeling ordinary.
~~~~~
Fish
The only place that feels safe. Or so it seems.
House
Something about this place feels off. Even when it shouldn’t.
Mama
She’s just trying to keep things in order. Even if it feels too much.
Routines
Keep your sanity on everyday basis
Book
You start noticing things.
Water
The thirst for something more doesn’t go away. It only grows.
Grandma
She’s the only one who understands. Or at least, it feels that way.
🕯️ Slow Burn Psychological Horror
Dread that builds quietly from within everyday life.
🏠 Daily Routines
Chores, rules, and silence where repetition slowly becomes pressure.
🐠 Obsession and Emotional Dependency
What begins as a simple source of comfort becomes something inescapable.
🔍Uncover the Hidden Past
Piece together fragments of a family history that was never meant to resurface.
🎧 Atmosphere Over Everything
Emotion, tension, and sound design prioritized over traditional horror tropes.
🔀 Multiple Endings
Your actions and attention shape how the story concludes.
⏱️ Short, Focused Experience
Approximately ~120 minutes, designed to be completed in one sitting.
~~~~~
Psst… you are not the only one here. A new perspective awaits. A different viewpoint. A story you did not see the first time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Indonesian, Vietnamese, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Thai, Turkish +1 more
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
such a good game with an original storyline! i can't wait for the sequel or prequel https://youtu.be/iq3er4b6W3s?si=EqPjQaOqsoIVFc7-
I liked it. Good work.
fih
很好玩 剧情很多 能玩两个小时以上 两个结局 非常精彩 不玩后悔三年
Absolute Cinema Game ni, dengan harga game yang murah dan penuh dengan mekanik, dan gameplay yang panjang. memang W
죶노잼 개쓰레기 게임 재미없음
Just finished getting 100% achievements because I'm way too competitive.. wkwk.. I went in expecting a cute indie game, but I ended up getting way more emotionally invested than I thought I would lol, well the game really nails the storytelling, it's surprisingly deep and emotional with a plot twist I genuinely didn't see comingg :D it's honestly worth the price, not the kind of game you finish in an hour and then forget about.. The playtime feels satisfying, the puzzles and mechanics are challenging enough to keep things fun without getting annoying and everything feels really well put together.. you can tell the devs put a lot into making this game. The visuals also deserve a shoutout, i would say that the art style fits the vibe perfectly and makes the emotional moments hit even harder.. if you’re into story-driven indie games with meaningful narratives, i'd definitely recommend checking out this game :D
BANGER WHAT DO U WANT ME TO SAY? BANGER STORY WAS FKING AMAZING AND THE MECHANIC IS DECENT BUT THE STORY WAS ABSOLUTELY FKING GOOD, LOOKING FOR JUMPSCARE? THIS ONE WAS WAS MAKE ME WANT TO JUMP EVERY JUMPSCARE IN THIS GAME BUT THIS GAME NOT ABOUT ONLY JUMPSCARE BUT THE FKING STORY WAS MASTERPIECE
Woyy bang gilak sih lu bikin cerita. True endingnya bener bener ngena banget sampai sedih beneran gara gara hmmmm ya itu lah. Di ending bener bener ironi diatas ironi sih. Gw tunggu bang next gamenya. semangat terus karena aku masih penasaran banget apa yang terjadi pada adiknya, terus juga penasaran apa yang terjadi dengan Hana selanjutnya. Mekanik mekanik yang seru aku tunggu sih. Untuk mekanik di game ini mudah sih ada panduannya juga so mantap lah overall. ============================== Damn, man, you really know how to write a story. The true ending hit me so hard—it was genuinely heartbreaking because of... well, you know. The ending was irony on top of irony, and it was incredibly emotional. I'm really looking forward to your next game. Keep it up! I'm still super curious about what happened to the younger sibling, and I'm also wondering what will happen to Hana next. I'm also excited to see what new gameplay mechanics you'll add. The mechanics in this game were easy to understand since there were clear tutorials, so that was awesome. Overall, great game!
这条评论是针对游戏细节的,非游戏剧情内容,不用参考,游戏你们该玩就玩 作者我实在搞不明白,整个血条,洗碗的时候没对准就减少我的血量,一个碗没洗完人就死了,还有干点家务动不动减我血条,导致干完一件事情就不得不会到自己房子里加血,还有你那门的互动面积,整个门必须凑近点门把手才能开门,浴室那个好几次对准甚至开不开,莫名其妙,索引应该更加直观一些,加一些坐标那种,让玩家清晰易懂,在一个你二楼窗户哪下面衣服纯反光,找半天才找到,我真玩不下去了,但说实话我要是给个不推荐那这游戏一开售就完完了,我并不想这么做,你们上一部作品还可以,这一部感觉缺少一些以前的味道了,主要就是在画风,好吧,最后主菜单做的跟手游一样,你要知道k社的恐怖对决你就知道这俩实在太像了,期待下次作品吧,唉,本来刚接到发售的消息是很开心的,因为这类型的剧情恐怖游戏已经玩无可玩了,还是希望做出更好的游戏。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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