
From one of gaming's most iconic sagas, Halo is bigger than ever. Featuring an expansive open-world campaign and a dynamic free to play multiplayer experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 181.2Kreviews | 69% | — | $0 |
| $59.99 | 22.1Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
asdaaaaa
TLDR; Great game -- horribly underpopulated, monetized and managed This is a good game. However, the state of the game is bad. There aren't enough players to have even matchmaking so you just end up playing again hardcore players in a game mode you don't want to play. The game itself is great: graphics are great, campaign was decent, multiplayer is classic Halo, and now that forge is fleshed out there is that chaotic fun factor we all remember from Reach. The customization system is... for lack of a better word, abysmal. It's all battle pass based, which is just so objectively un-fun for earning cosmetics.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's great. The gameplay is tight, customization has never been better, and the art style is a great blend of 343i and Bungie Halo games. The campaign is great as well as the character performances. The campaign felt like an indirect, sincere apology from 343i for the direction they took in Halo 5. A great soft reboot of the series that keeps me cautiously optimistic for the future of one my favorite gaming franchises. Here's to campaign evolved
doesn't have that classic halo magic. just buy and play MCC
yeahhh this game is a W. yeahhhh i like it... yeahhh i play it... yeahhhh it does have master chief
Cannot even log in to start the game. I shouldn't have to research a remedy to sign into my xbox account just to play a game.
annoying that you have to grind for cosmetics but its still fun
i only play on xbox but i really really like the multiplayer thing
halo fan and its halo so heck yeah i like v much ok?? ok!
This was my first halo game and i have to say this game was peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $0 | 662.2K | 79% | Free | |
| $133.3M | 262.8K | 92% | $39.99 | |
| $7.4M | 9.3K | 86% | $29.99 | |
| $7.9M | 16.8K | 78% | $29.99 | |
| $2.6M | 3.9K | 63% | $24.99 |