
From one of gaming's most iconic sagas, Halo is bigger than ever. Featuring an expansive open-world campaign and a dynamic free to play multiplayer experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 34.7Kreviews | 68% | — | $0 |
| $59.99 | 22.1Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Campaign is worth it on sale, it's fun and the story is pretty good, although short. They didn't take too many risks though and might not feel as grand as the others, I still had a blast though. Shooting and movement (grapple) mechanics feel amazing, I feel like I have full control of my character. Multiplayer is really fun and crisp, the best it has ever been in the series, extremely well balanced. Graphics are pretty good and optimization is amazing. The release of the game was not handled well, but I hope they incorporate what was good in this game into the next halo.
开加速器都登录不上,玩个单机居然启动不了游戏,玩啥呢?只能说哥们少有的差评,你得占一个。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Müllgame was nicht läuft
nah am good
love waiting for ages to get into a game. Common Bungie halo campaign evolved was a trash joke
Should've just stopped at 4.
bão
死马343,好不容易匹配到正常的队友,给我卡退禁赛,吃屎去吧
this game is great for competitive play. the movement mechanics for competitive play are super fun
fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2M | 12.5K | 61% | $49.99 | |
| $0 | 139.4K | 77% | Free | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $2.6M | 3.9K | 63% | $24.99 |