
From one of gaming's most iconic sagas, Halo is bigger than ever. Featuring an expansive open-world campaign and a dynamic free to play multiplayer experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 181.2Kreviews | 69% | — | $0 |
| $59.99 | 22.1Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
É um jogo divertido
ers de mis favoritos, aunque le falto mucho para ser un juego completo, como le dicen ... LA BETA INFINITA
Dead game, and only due it its own doing. Still after all this time the Battle Rifle still isnt the starting weapon in ranked, its almost like they are constantly chasing after reach fan boys by constantly making the main weapon a single shot bloom DMR nobody asked for. Nobody communicates at all either with voice or pinging. Your teamates are just a bunch of mute zombies running around looking for whatever holds their attention span first. Battle passes are bloated, take FOREVER to progress, and not worth it all all besides like the last 10 items or so of each one. Theres no reason to push rank when nobody cares enough to play it like its ranked and theres only 2000 players. Absolute failure and injustice to the halo IP.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真的是一坨。好久没玩连疯狂提示无法连接档案。服务器做不好别做。气死了都,下了半天。343赶紧倒闭吧
halo franchise is top tier but i miss bungie thou 343 we dont need open world yet focus on the story.
its pretty good
ok heres my advice PLEASE GET THE GAME 5 STARS JUST FRICKING GET IT YOU DIPSQUAT GET IT GET IT CHERNOBYLE GIBERISH WHATEVER WORDS I CAN SPELL CAN GO INTO THIS JUST GET THE FRICKINTG GAME
unplayble cant go with out crashes or connetion issues and runs poorly the menus and cosmetics glich out.
played for long time i realy love it
its good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $0 | 662.1K | 79% | Free | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $2.6M | 3.9K | 63% | $24.99 |