
Halfway is a turn-based strategy RPG taking place a few hundred years into the future. Humanity has started colonising new worlds. Until now, they were alone ...
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About
Halfway is a turn-based strategy RPG taking place a few hundred years into the future. Humanity has begun to colonise new worlds and until now, they were alone…
In Halfway you take control of a small team of survivors faced with a violent invasion onboard the colonial vessel Goliath. As their leader you will guide them through the dark and cramped corridors of the ship to slowly take back control.

If you have any hope of surviving, you’ll have to fight, face your fears and outsmart the enemy!
Tactical turn-based battles are at the core of Halfway. Use cover, position, equipment and skills to your advantage in your battles.
Unique characters: Your team is formed of unique characters you pick up along the way. Each one of them brings their own story, skills and experiences to the journey.
Find yourself in the middle of an engrossing story-line. Step by step you’ll uncover the mysterious events that took place and what it means for you and all of humanity.
Immerse yourself in 10-14 hours of gameplay in a beautiful pixel art environment with a lovely atmospheric soundtrack by Gavin Harrison
Modding: Map Editor and full Steam Workshop support for your own custom campaigns and missions

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
great old school style and the final boss fight is pretty dam cool.... should try to bet the game on vanilla before modding the game.
I watched the credits — and... there's no credits for sound! 😆 What a shame, ha. The audio design is actually decent! Mildly captivating story, too. Visuals, I liked the style, old-school — and you have to *earn* the nice-looking rooms mid-campaign, how about that. Gameplay wise, well, very much classic tactical shooter a-la XCOM. Gamepad support could be better. But heck, is a 10-year old game, and the world is on fire, so who am I to complain to, right? 😂
Muy top, difícil cuando tiene que serlo, pero muy buena historia y muy buena BSO. Muy trabajado a nivel pixelart y con muchas variantes, este junto con Path Way me parecen de los mejores juegos que han salido estos ultimos años. También metería en el saco "Into the Breach" que es de los mismos desarrolladores que este.
Really liked this game. Solid elements all around. Good job from the team. Nice little story, makes you care for the characters. I would love a sequel. Retro goodness.
If you're interested in the game due to the sci-fi theme, turn-based strategy gameplay, and pixel art, I think you'll be satisfied with the experience, as I was. The story piqued my curiosity and the characters had a bit of depth, and I enjoyed seeing things through to the end. I found the shooting/hit probability to be totally fair, and enemies were bound by the same rules. If you equip characters properly and know how to use their special abilities, the battles are challenging (as they should be), but not frustrating (I only died once, and restarted a level once or twice). The main drawback is that while everything is pretty good, nothing truly "stood out." I wish the game had either been shorter for what it was, or longer with more gameplay variety and story scenes added. The core gameplay loop is engaging, but it would have been better if you could have interacted with more of the environment (like the classic exploding barrels, etc.), and there were more types of weapons for variety. It also would have been better if there was more dialog/story and "events" that deepened your emotional involvement. Overall, I'm glad the game exists. If you have the time, like what you see in the trailer, and are up for a medium-high difficulty, you'll enjoy the game.
Hiç fena olmayan pixel art xcom like. Permadeath yerine görev tekrarı ile cezalandırma sistemi kurulmuş. Aslında 2014 yılında çıkmış bir oyun için biraz cilaya ihtiyacı var yazmak haksızlık ama durum da bu açıkçası. Yine de pixel artın nimetlerinden biri olarak yaşını hiç belli etmiyor. Oyun güzel ancak türe kattığı çok bir şey de yok. Türün veteranıysanız 90lar bilim kurgu klişelerine ve aktörlerine göndermelerle dolu bir hikaye dışında sizi şaşırtacak bir şey yok burada. Yine de zamanınıza değebilir gibi. Size kalmış (6/10)
你这隔着两个格子命中率能低到60%我就不懂这帮人是怎么有资格拿着枪上飞船的。
The game starts out rather brisk, but then forces arbitrary difficulty spikes that I feel were not justified given the level of writing. At about 4 hours in, I found myself thinking "Gosh, I hope this ends soon." Then the central sci-fi plot device was revealed. As of 2025 its a very, very tired sci-fi cliche. I just stopped playing.
✅ Shield system is a interesting way to prevent cheap damage ❌Shields recharching all in one go means that enemies you thought were on the brink of death the next turn are suddenly full on shields It would have been more balanced to have shields recharge a little each turn. ✅Interesting the way you can increase the shot chance by using 2APs instead of one ❌Shooting twice lead to huge consequences in one single turn ❌Missing MANY QualityOfLife Features a few are: Turn ending automatically when APs are finished Fast switch between characters with APs Left And more... ❌No GamePad Support ❌Interesting was putting actions under the characters, but its not comfortable as I have to keep the camera on them to choose the action, plus the buttons are very small ❌The probability calculation have something really wrong 〽️Ammunition management is interesting, but you should have added melee weapons in order to make it less impactful when ammos are depleted
Nice little XCOM clone, yet MUCH less tactical deepness. No heights, no skilltrees. All your teammembers have exactly 2 individual skills, and that's it. No further leveling up or anything. The missions are very short and very plentiful, but always the same: explore a small level, kill all enemies. In later levels, also defend against several waves of enemies. Those missions can be very unfair at times. No saving during missions. I recommend this at discount, NOT at full price. Shardpunk or Mutant Year Zero are way better. However, this game is not bad.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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