
The world is at an end, and you have 30 seconds to save it!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Simple gameplay with a satisfying level progression. 30 sec is all you have > Farm as much gold as possible > Use gold to reset timer or buy equipment > Defeat final boss before timer runs out.
If you enjoy games with a Groundhog Day-like loop (e.g. Minit), comedy, and classic JRPG tropes, then you'll probably like this one. (Bonus 1000th review for this game!)
The question every smart-alec grade-schooler has ever asked, "If you have 30 seconds left to live, what would you do?" is now in videogame form and more charming than the snot-nose little brat who is about to answer "I'd buy a Lifesaver!"
It's alright but gets boring pretty quickly. I finished as much as I could stomach then put it down. Terrible writing.
Boring.
Fast-paced, varied RPG battles with humour and branching paths, challenging and engaging.
Superb fast paced hero gameplay
세상을 구하는 데 필요한 시간 30초(+@) 30초 안에 모든걸 해결해야하는 용사를 조종해서 세상을 멸망시키는 주문을 외운 지역 보스들을 격퇴하는 게임입니다. 참신한 스토리와 플레이로 게임을 재미있게 할 수 있지만 게임진행이 되면 완전 진짜 물리적으로 30초..가 아닌 편이고 생각보다 정말 짧은 30초의 압박감이 커서 맵 확인하랴 급하게 움직였지만 재미있게 즐겼습니다. 스테이지로 게임이 이루어져 있어서 후반에 갈 수록 레퍼토리가 약간씩 반복되는 감이 있어서 그냥 빨리 엔딩 보고 싶어서 후다닥 끝냈는데 용사 30 외에도 공주 30, 마왕30 등 여러 30초에 기반한 다른 스타일의 게임들이 준비되어 있는 시리즈이므로 취향따라 즐기면 될 것 같습니다. 병맛 유머 rpg가 좋다면 추천..!
Смешно, динамично, затягивает сильнее, чем должно
Great premise, fun game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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