
Obliterate a never-ending horde of enemies while you attempt to reach the 30 minute mark. Race to earn XP and level up to gain new items and opportunities for each run to become stronger than the last.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Half Hour Hexagon is a tight, minimalist arcade experience that understands exactly what it wants to be and never overstays its welcome. The simple visuals hide a surprisingly intense challenge, where dodging, pattern recognition, and quick reactions are constantly tested as the difficulty ramps up. What really works here is the pacing short sessions that are perfect for quick bursts, but addictive enough to keep you saying “one more run.” The soundtrack and clean presentation complement the gameplay nicely, keeping you focused without distraction.
⠀
30 dakikalık sınıra ulaşmaya çalışırken sonu gelmeyen düşman sürüsünü yok edin. XP kazanmak için yarışın ve her koşuda bir öncekinden daha güçlü olmanızı sağlayacak yeni öğeler ve fırsatlar kazanmak için seviye atlayın.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game [b] IS [/b] fun, however I do think there's a glaring flaw with the gameplay loop... If you aren't given good upgrades, (3 options are chosen at random per level up, and you get to pick one) you will end up dying quickly when the map closes in and enemies swarm you. My play session should not be left up purely to luck, if you can't get an upgrade to increase your damage output, you're screwed. Some enemies become pretty bullet spongey and it becomes exhausting to play through this game for more than 10 minutes.
Half Hour Hexagon is a vampire survivors type game which has been given an amazingly unique artsyle, with an option to turn off the changing background during gameplay. sadly though, it seems to crash consistently once reaching a certain point after obtaining every weapon and its upgraded form, probably due to the amount of cash which drops from the enemies. Pretty sure its been confirmed that there will no longer be any updates sadly, but its still fun going for a top spot on the leaderboard every once in a while.
Im assuming this is one of the developers first experiments in game development so i wont be too harsh, but other than that, this game's only saving grace is that it is free. Gameplay is mecanically but very unsatisfying, because you just do NOT get stronger on level ups. You get things like movement speed, collection range, slower enemis, freeze, bigger area for abilities - which doesnt even matter because you dont have damaging abilities to begin with - but nothing that increases your dps like damage, attackspeed,multiple projectiles, split, bounce, chain, pierce, nothing. The only thing you might get is a fireball that does incredibly low damage and on top of that fires in a random direction. which means most of the time it doesnt hit ANYTHING because, unlike you, enemies DO get stronger and tougher, resulting in you continually kiting around a huge mob of enemies, while your one and only source of more damage, the fireball, shoots at nothing. There are more upgrades that can be unlocked but its based on single run playtime and I could not stand the idea of doing another run, trying to reach 10 minutes just to unlock another thing that doesnt help. So maybe some of the other unlockable powerups are useful, but I will never know. The meta progression seems like it might be ok but i didnt get too far in it since you barely get any currency in a run. I can excuse the "programmer graphics" but if you insist on releasing a game like that, at least make sure the gameplay is fun and rewarding, even if the game is free. I could see this game being worth a few bucks if some re-balancing and content updates take place.
simples porém divertido
really tough - makes me want to kms cuz i can't pass 13mins to get to the 15min mark
👍
Symulator egzaminu z planimetrii.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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