
Take a team of hackers under your strict guidance and become known to the whole world. Expand your hideout and hack various companies around the world. Become the most famous group in the world!
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Sorry, but no. This is a barebone Idle game prototype at most. Dont get me wrong, I do love Idle games, and I am all in for supporting indie developers, but even 4$ is a steep price for what youre getting(which i paid). This "game" feels like a project of a first semester IT student. The game basically has no soul. The name is misleading aswell. It is not a simulator, it doesnt simulate the life of a hacker, nor has it to do anything with hacking. Might as well call it "Internet troll simulator". I have no clue what the developer is planning, since there is no roadmap, but at this stage i simply cannot recommend this game. Not even for free. However I do hope, that the dev finds a way to let this game become more enjoyable. Peace.
"Hacker life simulator" isn't really a proper game, it's just a lazy mobile app-tier "number incrementer" game where the object of the game is to increase the in-game currency by clicking, and sometimes buying things that increase the rate at which your currency/score goes up. It's an incredibly shallow game loop, to the point you might as well just run a program that does "i=i+1; print i" and watch the numbers go up automatically, and just watch it. You'd get the exact same outcome. If this sounds completely mindless, you're not wrong. You're presented with a "hacker" office and you put down workstations and upgrade your employees and so on... trying to make this look more like a badly done business sim than an incrementer. Definitely, this is a minimum viable product that was rushed quickly onto Steam Direct and then directly into random game key bundles from the usual shady eastern block key pushers. It's strongly adviseable not to treat this as a serious or genuine attempt to make a video game for PC gamers. The game is very simplistic, small and limited in scope and ambition. This feels more like a tech demo, proof of concept or student homework assignment rather than a fully fledged product designed for PC gamers. As such it doesn't offer any real value as a serious PC game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game assets are fairly mediocre/low quality which fits with the idea they weren't developed by the game creator... they look like they're "just reasonable enough" to go on sale as part of an asset pack. The issue of asset flipping aside, ultimately the quality of these assets is low and low quality always makes for a less than optimal gaming experience. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. This is indistinguishable from a mobile app, but they put this on Steam instead of the app stores by mistake. Was it rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all)?. Regardless, for all intents and purposes "Hacker life simulator" might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 5 players, and the worst part is these weren't genuine players, these were the Russian fake review accounts that the developer paid to make the fake reviews. Since the fake reviews are all done, now the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. [quote][b][url=https://www.forbes.com/sites/erikkain/2017/01/18/steam-takes-down-art-of-stealth-after-developer-posts-fake-reviews/?sh=750e13e12354]Warning: Review Manipulation![/url][/b] This game features a small number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product.[/quote] So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Hacker life simulator" has the almost scam-like price of $11 USD, for which you could easily get any number of older AAA games. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. For comparison, the $11 asking price for this game could get you games like "Mirror's Edge", "Deep Rock Galactic" or "Rise of the Tomb Raider". Quality, professionally made games like those are frequently on sale cheaper than this. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Oh, buckle up, because "Hacker Life Simulator" is the biggest scam since snake oil. I'd rather spend my $10 on a bag of stale air. This so-called game is a dumpster fire in digital form. With a whopping 27 classes, you'd think they could at least manage to make one of them interesting, but no! It's like they hired a bunch of monkeys to randomly mash the keyboard and called it game design. This game is so mind-numbingly dreadful that it makes a root canal seem like a day at Disneyland. I'd rather have a conversation with a rock than subject myself to the torture of playing this garbage. And let's talk about the graphics, or lack thereof. I've seen more visually appealing glitches in a broken calculator. The pixelated disaster they're passing off as "art" would make a blind person cringe. Honestly, I'd rather stare at a blank screen and use my imagination – at least that way, I might conjure up something more entertaining than this abomination. Save your money, save your time, heck, save your sanity. "Hacker Life Simulator" is the equivalent of flushing $10 down the toilet and expecting something exciting to happen. Do yourself a favor and run far, far away from this digital garbage heap.
Sooo I bought a set wih random keys for Steam and this was one of the games. I really don`t know why this game has any positive feedback. That game makes literally no sense. You are not even a hacker and have any missions to complete. It`s not worth the money..
it is a great game but make so there is more computers and more tasks and make it so there is a controls button i would suggest this game to others.
I enjoyed the game really well, I've been playing it for 6 hours and I did everything I could in it. I still do not know why it says '3/4' missions done as I did all of them but I still hope this gets repaired. I would recommend this game.
Очень классная игра,все советую попробовать))
Hacker Life Simulator is a niche sandbox experience that attempts to translate the fantasy of being a hacker into a structured, task-driven simulation. Developed and published by DFRGAMES, it blends elements of typing-based gameplay, resource management, and mission progression into a system that tries to mimic the idea of digital infiltration without requiring real technical knowledge. The result is a game that sits somewhere between simulation and abstraction—grounded enough to feel thematic, but simplified enough to remain accessible. The core gameplay revolves around completing hacking contracts using a command-line-style interface. Players are given tasks such as breaching accounts, gathering data, or manipulating systems, all of which are executed through typed commands and menu-driven interactions. This approach gives the game a certain authenticity at first glance, as it visually resembles real hacking environments, but in practice, it functions more like a guided system where success depends on following patterns rather than understanding complex mechanics. Over time, players begin to recognize the logic behind each task, turning what initially feels unfamiliar into a repeatable and manageable loop. Progression is tied to both skill development and equipment upgrades. As you complete missions, you earn money and experience that can be used to improve your setup, unlock new tools, and take on more complex contracts. This creates a sense of forward momentum, as each upgrade makes subsequent tasks more efficient or opens up new opportunities. The game also introduces elements of time and risk management, requiring players to balance speed with caution, particularly when dealing with more sensitive operations. While these systems add some depth, they remain relatively straightforward and do not evolve significantly as the game progresses. One of the more interesting aspects of Hacker Life Simulator is its attempt to build a routine around its mechanics. The game encourages players to manage their time, accept jobs, and gradually build a reputation within its world. This structure gives the experience a sense of purpose beyond individual tasks, framing it as a career progression rather than a series of disconnected challenges. However, this routine can also become repetitive, as many missions follow similar patterns with only minor variations in objectives or difficulty. Visually, the game adopts a functional presentation that prioritizes clarity over immersion. Much of the experience takes place within interfaces—terminals, menus, and text-based screens—rather than detailed environments. While this suits the theme, it also limits the sense of atmosphere, making the game feel more like a system to interact with than a world to inhabit. The audio design is similarly minimal, serving primarily as background rather than a defining element of the experience. The biggest limitation of the game lies in its depth. While it successfully introduces the concept of hacking in an accessible way, it does not significantly expand on its systems over time. Once players understand the basic mechanics, the experience becomes predictable, with little variation to keep it engaging in the long term. The simulation elements provide structure, but they do not fully capture the complexity or creativity often associated with the theme, resulting in a gameplay loop that feels more procedural than dynamic. Despite this, the game has a certain appeal for players who enjoy structured, task-oriented experiences. Its simplicity makes it easy to pick up, and the sense of progression can be satisfying in short sessions. It doesn’t require prior knowledge or technical skill, making it approachable for a wide audience, particularly those curious about the concept of hacking without wanting to engage with real-world complexity. In the end, Hacker Life Simulator is a straightforward and accessible interpretation of a complex subject. It offers a clear progression system and a consistent gameplay loop, but it struggles to maintain long-term interest due to its limited depth and repetitive structure. It works best as a casual, low-pressure experience rather than a deeply immersive simulation, providing a glimpse into its theme without fully exploring its potential. Rating: 6/10
Weak
its really bad and not entertaining at please dont buy this
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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