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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
игра хороша особенно учитывая что стоит дешевле пачки сухариков
крутая игра в стиле любимой pvz
Сложная игра
крутая игра,главное не дорогая!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 29 reviews with recorded playtime.
hi, how to fix a bug with syringes? they are saved after use.
Игра просто класс жалко что нет обнов но так тоже хорошо иногда сложная просто имба до конца не прощел но пройду
Интересная игра, визуал хороший, механики интересные, но в этой игре портят ВРАГИ И РАМНДОМНОСТЬ, тебе может выпасть нужный шприц а может и не выпасть, набрать нужное количество мозгов это сложно но возможно, я ставлю свечку тех людей, которые не смогли пройти 25 уровень. в этой игре нет баланса от слово СОВСЕМ, в одном уровне может выйти на одной линии по 5-8 врагов, и трудно пройти уровень и не потратив минимальное количество мозгов. Ну а так, я прошёл все уровни на A, даже дополнительные уровни прошёл на A, но почему-то у меня пройдено только 98.6% игры, где же оставшийся 1.4%? Если игра была бесплатная то я бы простил, но 30 рублей нормальная цена для этой игры, но жаль что я никогда не узнаю ответ как пройти эту игру на 100% P.S: челы с бензопилами, челы в противогазах, челы с касками и с ножами я вас просто люблю на столько сильно, как и эту игру и её рамндом, КАК ПРОЙТИ НА 100% ЭТУ ИГРУ????
Очень классная игра с необычной механикой. Может по началу напоминать PvZ, но у создателя вышло сделать нечто своё.Игра стоит вашего времени и денег(30 рублей, лол) если вы любители жанра. Из проблем, может быть разве что сложность некоторых уровней(это индивидуально), и неясность работы с боссами. Буду ждать вторую часть, если автор решит порадовать)
Guts and Syringes, developed and published by Rock Wale, is an unapologetically strange indie action game that thrives on grotesque imagery, chaotic combat, and an intentionally surreal premise. Rather than anchoring itself in traditional storytelling or polished genre conventions, it embraces absurdity and visceral spectacle as its defining characteristics. From the moment the game begins, it is clear that the experience is meant to be raw, unpredictable, and deliberately unconventional. The player assumes control of a mutated, pulsating heart navigating through hostile environments filled with bizarre enemies and relentless threats. This unusual protagonist sets the tone for the entire experience. There is no elaborate narrative framework or cinematic exposition guiding the journey. Instead, the game relies on its mechanics and aesthetic to drive engagement. The absence of a structured story may feel jarring to players accustomed to narrative-driven design, but it also reinforces the game’s focus on pure action and experimentation. Gameplay revolves around navigating a series of levels packed with enemies and obstacles. The structure is divided into numerous stages, including standard levels, bonus stages, and boss encounters. Enemy variety is one of the game’s stronger points, with a wide assortment of adversaries that behave differently and require adaptive tactics. As levels progress, the pace intensifies, and the chaotic nature of encounters becomes more pronounced. The challenge escalates steadily, demanding quicker reactions and better understanding of enemy patterns. A defining mechanic of Guts and Syringes is its syringe system. Players have access to multiple syringe types that can be used offensively in various combinations. This mechanic introduces a degree of customization and experimentation, allowing players to approach combat in slightly different ways. While the system does not reach the depth of a full skill tree or complex upgrade path, it provides enough variation to encourage replayability and tactical adjustment. Choosing which syringe configuration to rely on can influence how efficiently enemies are dispatched. The combat itself blends elements of action and light strategy. Waves of enemies approach in patterns that require spatial awareness and quick repositioning. In certain moments, the game carries a subtle tower-defense influence, as players must manage incoming threats from multiple directions while maintaining control of the arena. The frenetic pace often makes encounters feel overwhelming, but this intensity is central to the game’s identity. Success comes from embracing the chaos rather than attempting to impose strict order on it. Visually, the game adopts a gritty 2D aesthetic built around exaggerated gore and visceral effects. Blood splatters, distorted enemies, and grotesque imagery dominate the screen. While not technically advanced, the art style aligns with the game’s thematic focus on bodily mutation and chaotic violence. The presentation is raw and somewhat unpolished, but this roughness contributes to its underground indie appeal. It does not strive for realism; instead, it leans fully into stylized grotesquery. The audio design complements the frantic action. Sound effects are punchy and immediate, reinforcing the impact of syringe attacks and enemy encounters. Background music supports the chaotic rhythm without becoming overly intrusive. The soundscape enhances the sense of urgency during intense waves, even if it does not aim for atmospheric subtlety. In terms of accessibility, Guts and Syringes is relatively easy to pick up. Controls are simple, and progression through levels is straightforward. The hardware requirements are minimal, making the game accessible to a wide range of systems. Achievements add a light incentive for completionists, encouraging players to revisit stages and refine their performance. However, the game’s strengths are also tied to its limitations. The lack of narrative structure may leave some players disengaged over longer sessions. The chaotic pacing, while initially exciting, can feel repetitive if the player does not find the core combat loop inherently satisfying. The relatively simple mechanics may not provide long-term depth for those seeking layered progression systems or strategic complexity. Ultimately, Guts and Syringes is a niche indie experience that succeeds by fully committing to its bizarre concept and chaotic gameplay loop. It does not attempt to compete with large-scale action titles or narrative-driven adventures. Instead, it offers a fast-paced, grotesque sandbox of enemy waves and syringe-fueled combat. For players who appreciate experimental indie games with offbeat premises and unfiltered energy, it provides a memorable and distinct experience. For those seeking refinement, depth, or structured storytelling, it may feel too raw and singular in focus. Rating: 6/10
its very cool
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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