
Gutasaga - 2D Strategy RPG pre-viking era game. Immerse yourself in the 550 - 600 AD saga. Be the Viking who opened trade routes with Constantinople. Encounter over 40 nations with unique cultures on your journey. Succeed in trading 205 historically recreated goods. Or try raids and piracy.
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Languages: English**languages with full audio support
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First of all, this is an early stage release. It's an ok trading game, as of now and I enjoyed it for a while. Going from a dispossessed "beggar" to a force to be reconned with. You can, when you have established yourself on Gotland as a merchant start choosing between ships. At first there is only a raft, but after a while there are several. I would say, at least 20 different types. When that is done you can reach out into the southern and eastern baltic sea and I guess that it will get expanded as development goes on. There are several commodities to be traded with and most wares have a little note that says if they have any specific use. This game needs more work to stand out, but it definitely has potential. The creator, I guess he/she/they are alone and they ask for help at the end of the tutorial. As of now combat is autocombat and the strongest force wins. Sadly, I forgot to test it and as this is a very early stage in development there is no save. If I can give the creator(s) some tips, I would add in some kind of time of day system, as that proved my demise in my first try. Suddenly I ate my last piece of food on board my raft. It has to have been poisoned as as soon as I ate it, food count reached 0 and I died. I would make this a Demo, instead of Free game, but that might be just me who almost never try free games. Also, I only encountered one real problem, and that was when encountering the ambersomething merchants. I could not leave them. I tried left clicking, right clicking, space, trading, untrading and when I opened the tutorial and closed it again it released me and I could go on sailing. So, if you try this demo and I hope you do. It is worth it if you want to see a game about the pre 973AD Baltic sea. If you run into technical trouble, try opening and closing the tutorial. Give the game a try, the tutorial both the text part and the tutorial missions explain everything, almost a bit to well. I am looking forward to development!
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Hours played at review time, across 24 reviews with recorded playtime.
I never managed to engage in combat so i can't speak to that part of the game, but the trading is super basic. basically, as long as the settlement doesn't have the resource producer you get 2x the value and if they do have it they'll buy it for what they're selling it for. you also sell your boat fort exactly what you bought it. the biggest bottleneck that i found was that in terms of resources you get hard trapped behind having to wait for days as towns create them which was pretty frustrating. also you have to do exactly what the tutorial tells you to and if you skip a step you'll get stuck and have to restart in order to see the next part. It's a very bare bones trading game right now, but i'm hopeful that it'll get a lot better.
Developer abandoned the game. I'm really getting tired of getting ripped off by abandonware.
Gutasaga - Viking öncesi dönem 2D Strateji RPG oyunu. Kendinizi MS 550 - 600 destanına kaptırın. Konstantinopolis ile ticaret yollarını açan Viking olun. Yolculuğunuzda benzersiz kültürlere sahip 40'tan fazla ülkeyle karşılaşın. Tarihsel olarak yeniden yaratılmış 205 ürünün ticaretinde başarılı olun. Veya baskınları ve korsanlığı deneyin.
Nice free game in early development.
Enjoyed the game but now seems to be abandoned :(
The game was alright, I really wish it had saves so I didnt have to keep doing the same thing when I died.
So far it is a solid base for the game. I would more tool tips, primarily for the settlement building materials and that tutorial name where to get iron and timber (which settlements) from. So far I enjoy the fact that each settlement has preset goods and would love to see regions famous for certain goods keep them. It needs work but it does a good job as a proof of concept
Tutorial instructs you to sell your starting amulet at a nearby settlement at a weapon workshop, but my game didn't spawn with one.
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