
Guns, Gore & Cannoli - An over-the-top, comical and fast-paced action game with hand-drawn graphics set in the Roaring Twenties. An all-you-can-shoot fest where you embody Vinnie, a mobster with a mission in a city controlled by gangsters and plagued by zombies. Featuring up to 4-man local co-op.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to Thugtown circa 1920, the height of Prohibition.
Prepare yourself for a non-stop, action-packed, completely over-the-top, fast-paced, platform game. Set against the gangster heyday of the roaring twenties. Lose yourself in an exciting, elaborate tale of the underground and underworld. Experience friendship, betrayal, vengeance, and witness first hand the rise and fall of a criminal mastermind.
This is survival horror, wiseguy style... Capiche?
"Leave the gun, take the cannoli... actually, on second thought, take the gun and eat the cannoli, you’re gonna need it."
Story
The game tells the story of Vinnie Cannoli and his mob family, set in the fictional Thugtown circa 1925, the height of prohibition. Beneath the city overrun by zombies, there's a dark story of conspiracy and betrayal. Unravel the sneaky mafia ways and government conspiracy while you try to look for your lost pal and for answers about the zombie-outbreak.
Key Features
Action-Packed Gameplay
Prepare yourself for a non-stop, action-packed, completely over-the-top, platform game where you have to fight, shoot, blast and kick your way through a deeply engrossing story. Not only will you have to take on the undead, but also rivalling gangsters and the army trying to cover things up.
Beautifully hand-drawn 2d graphics and animations
Step into the atmospherical, shady world built by HD hand-drawn 2D graphics. Experience fluid animations and cinematic style cut-scenes.
Immersive World and Period
Despite Prohibition and the imminent Depression, people are ready to drink themselves to (un)dead. Every inch of the game is like a picture straight from the Prohibition era. The cars, the furniture, the Speakeasy clubs, the music and the weaponry reflect the turbulent days of the roaring twenties.
Local co-op mode
Partner up to 4 friends and unravel the mystery together.
About Rogueside
We're a passionate team on a mission to create amazing games!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Portuguese - Portugal, Russian, Italian, Polish*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不赖,不过恶意有点大
Full of entertainment :)
♥♥♥♥ you, your mom, and your stupid rat
很刺激解压,强烈推荐!
5/10
开枪前摇真的SB,经常导致人物跟不上玩家操作 老鼠boss跟宫崎英高学的,人物机动性本来就差,没有快速下板,半空中没有boss快,还废了投掷物,boss全身有判定boss走路我碰一下都掉血,boss房还小,boss还死大死大的,而且还多动,还会召唤小老鼠,小老鼠判定小,攻速快,机动高,房间下面的毒池更是傻逼,池子上有三个板子,但是不在一个图层上,你必须要跳一下才可以上去,加上诡异的体积,以及超多的武器,切枪切到手忙脚乱,你就打吧,一打一个不吱声 还TM没有汉化
Juegazo, muy buen juego, muy divertido, variado y fluido, y las dificultades están bien balanceadas, muy recomendado
Sonny: "Who the hell are you?" Vinnie: "I'm the undertaker... and your box is ready." O protagonista, Vinnie Cannoli, e ele tem a solução para qualquer problema: Da para perceber que esse jogo se trata de um trabalhador muito dedicado a sua profissão. E toda cutscene é uma competição para descobrir quem consegue parecer mais mafioso: 🤌 "Ey, Vinnie!" 🤌 "Ey, Boss!" 🤌 "Ey, fuggedaboutit!" 💥 Explosão ao fundo 👨👦 Chances de ser aceito pela Família após terminar no Difícil: 10/10 "Quando comecei eu era um jogador. Quando terminei, eu era um Cannoli." 🤌💀 👍 Recomendo. Só não recomendo dever dinheiro para o Vinnie.
Непродолжительный, но приятный горизонтальный скролл-шутерр
뭔 슈팅에 패턴쳐집이넣은 꼬라지 진짜 어이가 없네
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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