
Build your guild. Shape your story. In Guild Hall Simulator, you don't slay dragons — you send others to do it. Manage gold, assign quests, upgrade your hall, and wrangle rowdy adventurers who drink too much. Will your guild rise to fame...or collapse under a mountain of paperwork (and slimes)?
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Guild Hall Simulator: Prologue gives you an early chance to step into the role of a guild master — build your guild, manage heroes, and guide your hall to legendary fame!
Don't forget to wishlist the full game to continue your journey and build the greatest adventuring guild the world has ever seen.
Design and build your perfect guild hall:
• Place crafting stations, taverns, research labs, and training grounds.
• Optimize your layout to empower your adventurers and boost quest success.
• Unlock adventurers' hidden potential by matching the right hero to the right quest — from humble G rank missions to elite SSS ranked challenges.
Start your journey from zero fame and no gold:
• Set item prices and manage your inventory.
• Grow your guild’s economy carefully — even when pressure rises.
• Balance risk and reward: will you prioritize fame, fortune, or survival?
This Prologue is just the beginning.
Wishlist Guild Hall Simulator to experience the full game, where your choices matter:
• Rebuild your guild from rubble in an abandoned town.
• Gather materials through mining, farming, and logging.
• Craft rare weapons, forge armor, and brew powerful potions.
• Train weaker adventurers to meet quest requirements.
• Defend your guild and town against monster attacks.
• Automate your operations to run a thriving guild hall — even while adventurers eat, drink, and celebrate!
The choice is yours, Guild Master.
Genres
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1, uprava guildovni haly je zalostna ... nemuzes presunout ani prodejní stolek 2, řada osob s questy je třeba dlouha až před barak (to že prochazi skrz obchodní stolek je už totální úlet)... měli tam udělat okno kde by napřiklad ti přinášeli ptáci dopisy s questy a hlavně hned vedle toho mit možnost ohně na spalovani nechtěnych questu (nyní vedle baráku a v kombinací, že to mužete nosit jen po jendom ty questy je to fakt sranda) 3, rozdelit radu novych hrdinu a těch co se vracejí z výprav 4, snad uplne zbytecna tabule s informacemi, stejně ten text přetíká mimo tabuli už po 5 minutách hry ... 5 etc Prolog? toto neni ani testovaci verze ... toto je prostě totálně odfláknuté a zmršené
이거 상품 진열 도대체 어떻게 하는 겁니까? 나름 재밌긴 한데 진열이 안되니까, 하지도 못하고 있어요.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TOP TEIR GAMEPLAY 100/10
Игра 'Guild Hall Simulator: Prologue' предлагает увлекательный взгляд на микроменеджмент гильдейской жизнью. Несмотря на статус пролога, она демонстрирует крепкую основу будущего полноценного проекта. Игрокам предстоит не просто строить и улучшать гильдейский зал, но и налаживать производство, вербовать героев и отправлять их на задания, следя одновременно за их моральным состоянием и потребностями. Визуальное оформление, хоть и простое, вполне приятное и функциональное. Интуитивно понятный интерфейс позволяет быстро освоиться с множеством механик. Система крафта и экономики сбалансирована на данном этапе, заставляя игрока тщательно планировать свои действия и ресурсы. Однако, Prologue ощущается несколько коротким. Хотелось бы увидеть больше разнообразия в героях, квестах и возможностях развития. Тем не менее, это отличная затравка, демонстрирующая потенциал для создания комплексного градостроительного симулятора с RPG-элементами. Ждем полноценного релиза с нетерпением, так как у игры есть все шансы стать хитом в своем жанре. Однозначно рекомендую ознакомиться всем любителям экономических стратегий и управления ресурсами.
NOT NOW! good idea, bad gameplay!
I can't honestly say that this is ready for full release play yet. I would honestly flag this as an early stage Alpha and continue to work on it under covers. It's very close and has some good foundation, just needs the rest of the build a refinement cycles. Keep going Dev, you're getting there.
Generic MIlionth times used recipe. nothing inovative. Lacking almost everything interesting. Mouse sensitivity is through the roof even with lowest setting. After few minutes UI couldn't keep up with the ammount of pressing adn game crashed
Wish it was better. barely playable as is but im looking forward to the updates. enjoyabnle gameplay loops.
This game could be really fun, and I hope I get to update this review later and say the bugs have been fixed, but currently the feedback option to report bugs is grayed out and the current bugs (namely where the completed quests won't vacate the counter so I can collect money) are game breaking. I can't even complete the tutorial because when I purchase objects I can't place them on a cabinet shelf to sell... Like if the game worked it looks SUPER fun, but the bugs are really, really bad.
Definitely seems like it has potential. 2 small things that i ran into. I didn't see where it indicated originally that there were banned adventurers and if they are allowed in they will set fire to things like the bounty board and the cabinets. I had my request board burn twice before i realized why it was happening. second was the fact that whenever I would try to put something on a cabinet it would not allow me to do so. all it did was put an empty price tag but would not let me put items on the shelf. I do look forward to a full or early access release and would love to check it out and review it once its out but this would definitely need fixed prior as it prevents further progression.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.