
A short, interactive visual novel about waking up in a strange room with a mysterious man. But why are you here? Let Him be your Guide to the truth.
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About


<1,000 words (10-15 minutes of playtime)!
Fully voiced!
1 animated Guide + 1 interactive background!
5 endings!
Nameable female protagonist!
9 Steam achievements!Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun
Fun game, short but unique
The voice acting is great!
It was a cool interactive game, but I didn't understand it
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a short visual novel which is well written, with quite a twist. It sends you into a confused state until the true ending is revealed.
Absolutely abysmal. A mercifully short, completely linear title where you have to click on 4 items in a badly drawn room in a predetermined order, then choose one of two meaningless dialogue options which almost always lead to the exact same response. Fully voiced, but I wish that it wasn't - I muted the volume halfway through due to the amateur and hammy performance. Not really a game (due to a complete lack of interactivity) or an art object (due to the lack of a message and any moving or thought provoking content), this is a creatively bankrupt wet fart of a non-experience that your life will be infinitely richer for not playing. Only memorable for how much I hated it.
Guidelicious is a short, unique, interesting and fully voiced interactive visual novel. It's also free and has achievements.
☀️
love the art
very short playthrough the guide is nicely designed very unique and memorable character the story wasnt that good imo but having the guide there for those snappy comments make it a better experience
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.