
A small incremental game about greening the land. Play as the Growmancer, a wizard traveling worlds with his canine companion to transform wastelands into fertile grounds and battle destructive wildfires. Upgrade both via a skill tree. Challenge yourself or just relax.
Modeled estimate, not a reported figure. How we estimate →
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Play as the Growmancer, a wizard traveling worlds with his canine companion to transform wastelands into fertile grounds and battle destructive wildfires. Upgrade both via a skill tree. Challenge yourself or just relax.
Play as the Growmancer, a mysterious sorcerer dedicated to greening barren worlds.
Progress through an expansive skill tree to unlock potent abilities.
Summon steadfast allies to assist in nurturing these new worlds.
...And defend vibrant ecosystems from destructive wildfires!
The Growmancer: Embody a wizard journeying through devastated worlds, transforming them into blooming gardens and controlling destructive wildfires.
Loyal Canine Companion: Your faithful dog assistant on your travels.
Incremental Upgrades: Collect flowers and invest them in a skill tree, unlocking improvements for both the Growmancer and your dog.
Core Mechanics: Land transformation, fighting wildfires, resource gathering, and ability upgrades.
Adjustable Difficulty: Choose between a relaxing experience or a challenge demanding intense focus.
Elements of Random Generation: Ensuring variety across multiple playthroughs.
Playtime: Approximately 2 hours for a single playthrough, but countless hours for those looking to replay, achieve 100% of achievements, or aim for higher scores.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
At first I didn't get it... and then it clicked. The progression in this game is incredibly satisfying. You start out slow, but as you move down the skill tree, the contrast between the early game and the late game is massive. That power curve feels great. While that's the core of most incremental games, this one stands out because it's completely peaceful. There's no combat or violence, which is a welcome change of pace from most other games. I’d recommend this to anyone looking for a rewarding game that’s both engaging and entirely peaceful.
I really liked this game. took me about 4 hours of active playing to complete the upgrade tree but that seems pretty OK for a fresh $5 indie game. I played on a laptop with no dedicated graphics and the performance was playable though not great, The only problem I had performance wise was later on in the game when I destroyed a bunch of rocks at the same time the game would slow down and start to lag quite a bit until the rock pieces disappeared. (Modifying the collision masking making the rocks only collide with the ground and not the player and each other could make the game run a lot faster.) Other than the performance on a pretty bad hardware I really liked it. Still somehow have not finished all the achievements, but I will get to that tomorow ;) If you like this type of finite incremental I could not recomend it enaugh.
very relaxing and quick game!
good.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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