
Grind Survivors is a fast-paced action roguelike where demon hunters face endless hellspawn. Dodge, loot, and blast through brutal bullet-hell combat with dynamic builds and ever-changing weapons in a scorched, demon-ridden world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 5 → 1.29/day in the week after.
About

Grind Survivors throws you into a relentless action rogue- and survivors-like where you battle endless waves of hellspawn as a towering demon hunter. Set in a post-apocalyptic Earth overrun by demonic corruption, every run is a fight for survival, and a chance to grow stronger.
Dodge through explosive bullet-hell chaos, stack powerful upgrades, and loot procedurally generated weapons with unique stats, traits, and origins.

Every demon you drop could be hiding your next favorite gun. Rare finds come packed with powerful perks and unique traits that change how they play, and higher ranks make them hit harder than ever.
At The Forge, you can fuse weapons into a custom powerhouse, stack dream perk combos, or push your luck with risky upgrades. Feeling bold? Reroll the stats and see what you get. In Grind Survivors, every weapon is a chance to break the game—in your favor.

With brutal visuals, multiple hellish biomes, and an endless scaling mode that pushes your build to the limit, Grind Survivors delivers nonstop action, satisfying progression, and a whole lot of demons to grind into dust.

Unending Waves – Survive ever-growing swarms of demonic enemies.
Build Your Way – Unlock synergies and stack upgrades that shape each run.
Loot-Driven Combat – Discover procedurally generated weapons with randomized traits.
Risk & Reward Crafting – Upgrade gear with high-stakes choices at The Forge.
Diverse Biomes – Fight across scorched cities, burning forests, and corrupted lands.
Striking Visuals – A dark, intense art style packed with gore and destruction.
Endless Mode – Test your ultimate build in infinitely scaling survival.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.09−30% | 1.5Kreviews | 71% | — | $437.7K |
| $11.24−25% | 451ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think the game itself is fantastic. The negative reports are coming from those experiencing various performance issues with the latest patch. It's got a Doom atmosphere, awesome soundtrack, and a good progression system. It does take a two or three runs to get a hang for the mechanics. But at the end of the day, it's a great game.
Fun gameplay and mechanics if you like looter shooter bullet hells. The issue is stability, for months now there's a 25%+ chance your game will crash in the last few minutes. This is a particularly frustrating problem when drops are luck based and there is no save functionality for a run. It's not just me, there are many threads about this with no clear solutions. I will update if they address the crash and stability problems.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Ukrainian, Japanese, Korean, Portuguese - Brazil, Turkish, Spanish - Spain, French, Polish
| $14.99 |
| 190ratings |
| 88% |
| — |
| not modelled |
| $12.99 | 20ratings | 82% | — | not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I play a lot of 'survivors style' games because of my Steam Deck. I bought this one and have been playing for quite a while. I've enjoyed the updates and the improvements to the game as it's grown. It's got enough to keep you entertained. You can finish the game fairly quickly but unlocking all the achievements will give you a lot more game play. There are lots of different weapons and runes so there are tons of different build options to try. Some are definitely stronger than others but I've enjoyed them all so far. Infinity mode is good and there are 3 difficulties of that which is great. Would recommend this if you like things like Vampire Survivors, Yet Another Zombie Survivors, Deep Rock Galactic Survivor, etc. Now I'm gonna go demon hunting, enjoy!
Had some real fun with builds and seeing how op a build I could make.
ill get married by the time im touching this game again
The game is Good. Nothing extraordinary, straight up lock load and stack up powerup and Clear the Horde. While writing the review there are only 3 maps and very few elements build(in game) to choose from and to open other 2 maps you have to clear higher difficulty of the first map which is bummer. Although weapon variety and skill tree helps to smooth the process. I recommend it to buy on Sale.
所有角色没啥区别,所有枪支没啥区别,从头到尾就只有一把枪,捡升级,刷刷刷~
A really good game from Ukrainian developers. Brings in enough diversity and variety to the, imo, pretty stale genre. I like it, and recommend at least trying it out
策划组自己有没有玩过游戏?你想要延长一个割草游戏的寿命,你可以增加一点趣味性,比如说装备系统,或者搞点随从、宠物之类的。而不是在小关上面堆强度那第二关的BOSS都成什么样了?又是全屏弹幕,然后小怪还不清场,还要把你框在范围内。20分钟全靠运气选天赋这也就算了,还有那设计的怪,我都不想说,一次来二十几个大蜘蛛,就一次冲刺,两个身位。你告诉我怎么躲过去,那武器升级也没有保底机制,升级失败了,你浪费材料也就算了。升级失败了还要再倒退一级,倒退一级之后你再升级,还有概率再倒退
Grind Survivors é como se o Doom Slayer tivesse ido para o Vampire Survivors. É um dos jogos que comprei para saciar meu "vício" atual em jogos tipo 'Survivors', e ele foi direto para o topo da lista dos meus preferidos do gênero. Aqui, vou listar alguns dos motivos. Os controles são simples, e as skills que você poderia ficar apertando e escolhendo a hora de usar podem ser colocadas no automático. Assim, você apenas foca em andar e se posicionar adequadamente — coisa que é muito importante. A curva de aprendizado é simples, porém existem diversos níveis de dificuldade separados em três mapas, onde a dificuldade sempre vai escalando. Não tenho do que reclamar da otimização. Rodei o game em uma plataforma AM5, então minha experiência foi bem tranquila quanto a isso. Mas fica o aviso: talvez possa ser um pouco desafiador em um setup mais simples devido à grande quantidade de inimigos e efeitos na tela. Experienciei também alguns bugs chatos que, na tentativa de jogar as fases mais complicadas, me custaram algumas vidas. Por exemplo: havia alguns objetos invisíveis no mapa, talvez cadáveres inimigos que ainda não tinham desaparecido. Isso travava o meu movimento e me arrancava alguns corações. O menu é simples e intuitivo, simplificando a navegação e as opções. Tem gráficos muito bonitos e chamativos, com cores vibrantes. A trilha sonora de "rockzão" é muito boa e faz um ótimo par com a sonoplastia das armas e o fervor do combate intenso. O visual, a música e os efeitos sonoros são pontos extremamente positivos do jogo. Ele acaba sendo bem viciante e te prende facilmente. Aqui não existe uma lore profunda, pelo que vi. Você cai em uma arena e se esforça ao máximo para sobreviver com o tempo a seu favor (nos modos de progressão) ou tenta resistir no modo infinito (para a conquista de 40 minutos). Para isso, você escolhe entre quatro personagens, pega sua arma favorita e vai liberando uma árvore de habilidades com os recursos das runs, além de desbloquear vantagens conforme conclui desafios. As builds são bem variadas e divertidas. Basicamente, aqui tudo vai "stackando" e você consegue fazer builds excelentes para jogar no seu playstyle. O fator replay é bem forte. Embora não tenha uma grande variedade de inimigos (o que talvez possa enjoar alguns durante a gameplay), mas é meio estranho usar esse argumento contra um jogo desse nicho específico. Para mim, foi um jogo com um ótimo custo-benefício, tão bom que até fui atrás da platina. Não achei o game apelativo na forma como tenta ser difícil (basicamente adicionando cada vez mais vida, dano e quantidade de inimigos). No mais, podem ver o tempo que dediquei a esse game em busca da platina; valeu muito a pena pelo preço e é um excelente exemplo dentro do seu nicho. Principalmente quando entra em promoção e você consegue economizar alguns reais.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $9.4K | 104 | 86% | $4.99 | |
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