
THE ARCHMAGE IS DEAD. THE GRIMWAR IS FREE. MANA IS FLEETING.
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About
THE ARCHMAGE IS DEAD.
THE GRIMWAR IS FREE.
MANA IS FLEETING.
GRIMWAR is a fast-paced platform shooter with an emphasis on movement, playstyle customization, and low-poly graphics.
You are the THAUMATURGE, a spellcaster trapped in the ancient and feared GRIMWAR. When the Archmage succumbs to the power of the tomb, you are freed, only to find yourself trapped within his dark tower.
Using an arsenal of deadly spells strewn across twisting passages, you must escape the tower and defeat the GRIMWAR -- fighting your way through waves of enemies and wall-running across obstacles.
Use 4 Different Spells to traverse the tower, with each featuring 2 unique casting options.
Fight your way through 4 Different Enemies, and their variations throughout.
Jump, Slide, and Wall-Run across challenging platforms.
Explore 3 Different Levels of the tower
Test your skills in the never-ending Arena mode, with 3 unique maps.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Está entretenido!!!
Не понял сути игры, но механики прикольные
w gj
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
leżało w mojej bibliotece przez kilka miesięcy, przetestowałem i polecam
This is Baionlenja with spells
нее, я пока не понимаю такое... надо привыкать к управлению бега по стене(не так удобно реализовано как в других проектах_-0-_), нет стрельбы, есть магия и она медленная, надо хорошо попадать, а враги нормально так пристают а ХП мало, помещения маленькие, но тут же раннер платформер....короче на любителя
Despite the tad vertigo I enjoyed it. Combat and movement feel smooth so I prefered indoor arenas
meh
Fajna gierka taka do chillu.
A nice, fun, and interactive challenge. Takes a few minutes to fully understand the features of spells as there is no clear tutorial, but its fairly intuitive.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.