
A dark-fantasy idle RPG. Gather, craft, enchant and fight your way through a grim, forsaken world, then let auto-combat and offline progress grind on while you are away. Master 20+ skills, chase rare drops, and forge your build across melee, ranged and magic.
Modeled estimate, not a reported figure. How we estimate →
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About
The Reach does not forgive. It rewards those who endure.
Grim Reach is a dark-fantasy idle RPG about carving a life out of a dying land. You arrive with nothing but calloused hands, and the world expects you to earn everything else. So you fell blackened trees and haul ore from cold mines; you smelt, cook, brew and stitch; you learn the patient trades that keep a body alive out here. Every craft feeds another, and one log, one ingot, one rune at a time, you become something the wilds have to reckon with.
Then you take up a weapon and walk into the dark. Combat is relentless and automatic, but never mindless: melee, ranged and magic each fight to their own rhythm, and the horrors of the Reach hit back hard. Survival is a matter of preparation. Plate to soak the blows, leather to slip them, cloth wards to swallow what is left, and enough food and drink in your pack to outlast the fight. Come undergeared, and the Reach will teach you why armor is not optional.
What keeps you here is the climb. Enchant your gear with tiered runes, gamble on random suffixes, and chase the rare drops that rewrite an entire build. Track every foe in a growing bestiary, take Slayer contracts for loot no ordinary kill will yield, and craft the equipment a stingy world refuses to hand you. There is always a deeper vein, a sharper blade, an enemy you could not have touched a week ago.
And it never sleeps. Your skills rise while you play and keep rising while you are away. Auto-battle, auto-eat and offline progress mean the Reach grows in the dark, ready for you when you return.
Play in seven languages: English, Deutsch, 简体中文, Русский, Español, Português (BR) and Français.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Reviews
After around 10+ hours now Its a solid game with a few bugs that are not gamebreaking and should be fixable. For a game purely made with AI i am enjoying it fairly much
I will give it a thumbs up because it's a coherent/solid Melvor style game. With that being said, there is nothing unique about the game. Maybe the stats you can get on equipment but thats about it. Everything else is exactly like every other Melvor style game. If you are into that, I recommend the game.
完全照抄梅尔沃,除了强化了美术元素以外毫无新意,在等待梅尔沃2的期间可以打发时间用,但考虑到比梅尔沃价格还贵,非常不推荐。
like Eldara, this game is a solid incremental game : classic but beautifull !
bad UI, Weak contents . price is way too high
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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