
Gather your minions, conquer the lands and become the Darklord! Grim Horde is a fast arcade game with rogue-lite elements, where you lead your armies through the lands of the mortals, raze villages and claim souls. Die and rise again from your ashes and learn new summoning spells.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
abandoned
Abandoned
I like this game, simple yet fun enough to keep you entertained. But in this early access state, there isn't much content. You can max out everything pretty easily and in a couple of runs. But it has potential. Just need a few more months or years.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это моя первая игра в подобном жанре, хотя таких экшен-рогаликов выходило очень много в свое время. Позапрошлым летом, вроде, ее демка выходила - судя по скринам это что-то олдскульное. Точнее, закос под это. Игра меня зацепила своей простотой. Довольно залипательна, в ней можно убить время, зарабатывая достижения (чем я и занимаюсь :)) )
This game is abandoned, and is not 100% finished. I don't want to rip too hard on what is here, what is finished is pretty decent. Not a 10 by any means. You should probably just put this one back down and walk away, you will never get the full package from this one. In my opinion, the dev should make the game free, it's not cool to keep charging people for this. I paid for the game, and I wouldn't even be upset if this happened, but charging new people isn't cool. Don't support devs that do this.
Latamy władcą demonów, zwykłe kmiotki nam nic nie robią, musimy obawiać się tylko łuczników i ostrzału z domostw. Na początku stanowi wyzwanie, ale jak przestaniemy skupiać się na zbieraniu dusz, a na niszczeniu wszystkich budynków i zbieraniu materiałów do pernamentnego ulepszenia Overlorda, to już się robi łatwiej. 4 władców demonów do prowadzenia z unikatowymi jednostkami, choć jak dla mnie Nekromanta to kozak nad kozaki. Jak za taką cenę opłaca się brać. Niestety w porównaniu do Vampire Survivors, Brotato czy Yet Another Zombie Survivors jest nudniejsza rozgrywka.
The pace of the game is too slow for me in normal mode, but Hardcore isn't that great either. I wish we could move faster at base movement speed. Also, the upgrade system takes way too many points for how little options there are. The upgrade system is especially awful, because it takes FOREVER to get the points in the first place. I can think of quite a few additional options that should be under the upgrade screen that aren't there. Like maybe the option to outright permanently buy new minions? Why isn't that there? Another thing is that the enemies all don't stand a chance until out of nowhere the game will spawn in 20 Archers that can kill you so insanely fast and there's really nothing you can do about it. You'll run around spawning in the towers and Archers are just laying into you the whole time. Want your points to upgrade? Too bad, you'll die if you don't wait till all the archers are dead. The game is just BORING. Everything about this game makes it boring. Aesthetics are just awful Slow Movement, boring The way minions and humans fight is boring The tower mechanic is boring How your character deals damage is boring The archers are an interesting enemy type, but they're overpowered since they're the ONLY enemy that poses a threat at all. Unfortunately, just stay away from this game. I legit wish that I could refund it. 2/10 F this game. Edit: Was still able to refund, so that's what I'm doing.
abandoned game, never even left alpha
It's been abandoned. No update since October 2022.
Developers left it abandoned I don't recommend buying it
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.