
Plunge into the open-world survival simulation set in the extreme conditions of the uncharted Amazon jungle. Use real-life survival techniques to craft, hunt, fight, and gather resources, set a makeshift shelter, or raise a fortress. Survive alone or team up with your friends and challenge the jungle together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #65, worst CN #78 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Aug 25 → 50.14/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 102.7Kreviews | 85% | — | $4.8M |
| $24.99 | 9.8Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2744 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Goated
比较真实,活动价格也很实惠,不强制推主线,可随意停留,建造自己喜欢的房子,还有武器。就是需要很多时间,适合有大把空余时间的学生党。
7 Jahre Entwicklung um so einen ♥♥♥♥♥♥♥♥ zu produzieren. Respekt. Wer bock hat im Touri Modus bissl durchn Dschungel zu wandern -> Kaufen. Der Rest sollte es sein lassen. Tausend Tiere die einen Angreifen, 16 Jaguare auf der winzigen Insel. Das Crafting System ist Level Bürgergeld Livetime. Bin zwölf mal Verhungert und verdurstet bis man nen beschissenen Pfeil gebaut hat. Axt ist nach 5 Schlägen Kaputt, man brauch aber 1000 kleine, normale, lange Stöcke um auch nur ne Kiste zu bauen. Baupläne muss man sich im Internet zusammen suchen, teilweise auch völlig Sinnbefreite Kombinationen. 4 Krabben, 2 Fische und ein Schokoriegel und man hat gefühlte 86kcal zu sich genommen. Der verbrauch beim zubereiten ist höher als der nutzen. Habe schon an die 50 Survival Games gespielt aber das ist der Oberbullshit.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese*, Portuguese - Portugal, Portuguese - Brazil, Russian, Polish, Czech +8 more
| $19.99 |
| 2.7Kratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The only way to not die in this game is to stop playing it, i love it
Jogo muito bom !
zor oyun ya
好玩
jai tabasser des serpents puis utiliser des vers pour soigner mes blessures puis jai lancer des lances sur des gens et je suis rentrer chez moi pour faire un feux mais un serpent ma croquer donc je suis mort et perdu gout a la vie apres avoir jouer a ce jeu
Green Hell – nach 50–100 Std. (Survival + Koop) Green Hell ist für mich das beste Spiel im Bereich Survival-Mechanik. Das System aus Hunger, Durst, Parasiten, Verletzungen und Sanity ist tiefer und realistischer als bei den meisten Genre-Vertretern – Wunden manuell behandeln, Insektenstiche prüfen, verunreinigtes Wasser meiden schaffen echte Spannung statt reines Ressourcenmanagement. Die umfangreichen Einstellungsmöglichkeiten schmälern das Gesamtbild nicht im Gegenteil, sie zeigen, wie durchdacht das Kerndesign ist. Atmosphärisch Spitzenklasse: Die Entwickler machen das Überleben im Dschungel spürbar statt nur darzustellen. Licht, Wetter, Tageszeiten und Sound sorgen dafür, dass jede Minute bewusst wirkt, nichts beliebig. Die Komplexität macht Speedruns nahezu unmöglich belohnt wird ruhiges, überlegtes Handeln, bestraft Hektik und Fehlentscheidungen. Im Koop funktioniert das Kernsystem stabil, Aufgabenteilung macht das Überleben strategischer; kleinere Sync-Probleme bei Objektinteraktionen fallen gelegentlich auf. Fazit: Klare Empfehlung für alle, die Survival als glaubwürdiges Erlebnis statt Grinding wollen.
好玩适合跟朋友一起玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236M | 320.6K | 88% | $29.99 | |
| $8.9M | 8.7K | 73% | $29.99 | |
| $50K | 172 | 54% | $8.99 | |
| $23.9K | 65 | 52% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 8.4K | 92% | $17.49 | |
| $4.8M | 24.1K | 98% | $12.99 | |
| $4.8M | 6.7K | 69% | $24.99 | |
| $4.8M | 16.6K | 86% | $9.99 | |
| $4.8M | 7.7K | 87% | $19.99 | |
| $4.8M | 11.5K | 78% | $19.99 |