
Graviter is a real-world-physics-based game about manipulating gravitational forces. Shrink and enlarge bodies, and move them around to find your way through over a hundred different levels of varying complexity.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Traditional Chinese, Japanese, Portuguese - Portugal*languages with full audio support
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[quote][url=https://store.steampowered.com/curator/32732116-IndieGems/]Follow our curator page: [b]IndieGems[/b] if you like and want to see more reviews like this one.[/url][/quote] [i]Graviter[/i] is a simple-to-understand but rather difficult gravity based puzzle game. The premise is odd, you take on the role of the object trying to search for your lost cat after it was eaten and then spat out by a black hole; you will need to cross paths with all of the paw prints on screen from level to level, presumably following the footsteps to find the cat. Helping you along the way are other planets that help to alter the gravity fields around to maneuver around the screen. The game is broken up into a set of tutorial levels and then 4 chapter. Each of the major chapters contains 20-30 levels, some of which are mind-numbingly difficult. Fortunately every time you solve a level, you will gain a few coins/points, and enough of them will help you purchase a level skip, just in case you are truly stuck on a level and want to move past it. You start with a few skips and then can buy more. The game can get really difficult and frustrating in some levels. There are those skips in place that will allow you to move on without solving some, which is nice. You can freely access the beginning of each of the chapters without needing to solve previous chapters. They are all open from the beginning. [h1]The Physics[/h1] Your starting object has a vector direction and speed, and you will use this to plot the next part of your path. The levels have a number of other objects/planets, some you can increase or decrease in size, others you can move around, some that you can click to toggle on/off, etc. You also have some antigravity planets that will help or hinder your path to the paw prints. All in all, the physics of the game works pretty well. You do not need to cross all of the paw prints with a perfectly planned path most of the time. Many levels will give you a set number of pauses that you will be able to stop the object, preserving only the direction and speed vector, while you can then rearrange the other planets to get to all of the paw prints while using some or all of the available pauses. Thankfully there's the trajectory prediction as you adjust the other planets. Otherwise this game would be impossible. Still, it's very difficult. [h1]Controls[/h1] I started playing with the controller, only to later find out that the best way to play is probably to use the mouse for efficiency and also to use the spacebar to pause and to resume. [h1]Gameplay Video[/h1] My first-look video is here, played with a controller, rather clumsily, if you want to see a bit of the game. https://youtu.be/q3_VO3VAaSA [h1]Graphics[/h1] There's the colorful mode with lots of funky colors, or you can turn on grayscale mode where you are not distracted by anything else and just focused on the essential puzzles. The overall art is simplistic, but the game doesn't rely on the art. Both display modes have their own charm. [h1]Music & Sounds[/h1] Simple music and sound effects, nothing fancy. [h1]Pricing and Audience[/h1] $7.99 as the set base price might be a little high for people to try out what seems like a minimalist puzzle game, but overall the puzzles are interesting and many of them will keep you occupied for a while. For people who enjoy puzzles, it's a good challenge, otherwise, you might be rage quitting. So it's not for everyone, and the price may be prohibitive for people who may otherwise try it out. Note: There is a demo to try, so you can check out the preview version to get an idea before deciding to buy. [h1]What I Wish For[/h1] 1. There are many later on puzzles that involve not only precise trajectories linked up to solve a puzzle, but you also need to be very timely with your pauses. Sometimes it's not too difficult when precision is not important, but other times, it's critical. During these times when the object is moving rather fast, the precise pauses can be difficult to achieve. I would like an option to slow down the speed of the action in a slider-bar percentage, from 100% down to maybe 10%, to make it easier for everyone, including those who do not want to deal with the very precise and quickly-timed button presses. 2. As above, a lower price might be able to draw a wider audience. [h1]Conclusion[/h1] [i]Graviter[/i] is a gravity based game made by Emil Markiewicz and published by No Gravity Games, irony aside, the game features neat puzzles that will really make you think. It may be frustrating at times, but when you come across an elegant solution, it will feel like you achieved something really great. Because of the variations in the different gravitational paths available, most puzzles have many, if not infinite number of viable solutions. Elegant and fun, but possibly really frustrating. Try at your own risk. 7/10 [quote]I received the product for free. I did not receive any compensation to write this review. The opinions represented here are entirely my own and were not influenced in any way.[/quote]
game is fine, but I can't get the last achievement even though I did all the levels, or at least I think so, I'll give a positive review when developers will add a graphic tell for which levels are completed
GRA POEIRDŁUKA PITU PITU o tym ze musz odpowdnieo pokeirwaoci by trafic w punkt opeirjonc sie na fizyce jakjuz kupowaci to maksa za 4 zł nie iwencej bo gra nie jest zła ale narpwde wiencje niz na 4 zł nie zalsuguje do zlacneia brakujej je wiele ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
This game is a simple concept, but done very cleanly, with quite a few puzzles. I've only put a little bit of time into it, but I already know how the mechanics work. It's not a difficult game to play, but it takes thought to solve. There are definitely more than one solution on almost all puzzles, but it's more about your ability to manipulate gravity + picking the right time to use your pauses than a normal "puzzle game". TLDR: Clean art, clean mechanics, interesting puzzles (and many of them). Great deal for less than $10.
I love this game.
Super kreatywna gierka z ciekawymi mechanikami <3 Czasami ma bugi, ale nie obniżają one doświadczeń z grania! Polecam
明明好不容易打通了所有关卡,结果不跳成就,差评
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