
Graphwar is an artillery game in which you must hit your enemies using mathematical functions. The trajectory of your shot is determined by the function you wrote, and your goal is to avoid the obstacles and your teammates and hit your enemies. The game takes place in a Cartesian Plane.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is awesome, even though I suck at functions. UPS: in 6 hours I figured out how to use exp()
Просто конченная игра. Сервера никакущие. При стабильном соединении вылетает из катки через 15 секунд.
Very fun game to play with friends. Though, the window is not resizable, so it's really small on large screens.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun game im still learning how to play it but when you do learn it is quite addicting
你永遠無法知道你的朋友會用什麼函數設到妳臉上
一堆老牧师放机器人开不了游戏,作者管了再删
Cool idea, fun if played between casual players, too easy to optimize
сложно
朝不保夕😭
muito bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 26 | 100% | $4.99 | |
| $53.6K | 154 | 77% | $12.99 | |
| $35.3K | 81 | 90% | $14.99 | |
| $6.8K | 33 | 73% | $5.99 | |
| $3.4K | 10 | 50% | $14.99 | |
| $3.4K | 26 | 92% | $5.99 |