
Granado Espada, the long-standing MMORPG beloved in dozens of countries around the world for its unique control system that allows you to take the role of up to 3 different characters simultaneously! Now available in English to Southeast Asia players, from imcgames.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game, great soundtrack, great gameplay. Only things that can ruin this game in my opinion are crappy players (or botters) and crappy management but I have high hopes for IMC. The fact that you can control three characters in a team, can AFK to level up LEGITIMATELY (helps to take some of the sting out of the grindfest typical in Korean MMORPGs) and can "recruit" barracks of characters are big bonuses in my book. If you're a collector kind of gamer like me (sort-of), this game will be right up your alley. I had a blast collecting characters, costumes, pets and a whole bunch of crap that I have no idea why I'm hoarding up for. There are so many characters to recruit and team combinations you can play around with you'll hardly get bored, especially since there is no lack of cute guy RNPCs. Ho ho, here comes my harem of ikemen. Downside is high electricity bills from all the AFK-ing. This game is advertised as F2P and you can actually have a decent casual gaming experience without really burning a lot of cash since there are a variety of sidequests and raids to keep players of all levels entertained. But I think if you want to move further beyond (think higher-end raids with all the imbal drops, colony wars and stuff) you'll have to start thinking about "investing" in your family and gears in the game. You know, ka-ching ka-ching. This is because as you progress more into the game it will get insanely hard to clear quests which you will need imbal players, imbal faction, imbal gears and a lucky underwear to help you clear. But, they might probably "dumb down" the quests a couple years later if you can sit and twiddle your thumbs until then. I guess this game would be considered a little dated now since the first Korean release was a long time ago. Even though I've played other MMORPGs with better graphics since then, Granado Espada remains one of my most favorite MMORPGs. There's much to learn and play in this game, for both former and new players alike, but there's nothing to stop anyone from immersing in this beautiful world and play at your own pace. 11/10 playing for J.D.
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Dead End. That's the only two words that can describe this game. You are new player? only dead end await you. You are old returnee player? dead end. F2P maybe? same dead end. A dolphin willing to pay for things? nothing changes, dead end. There is devaluation of what you can get due bots and mules that are more then half (70%) of player base, and hyperinflation on useful items due degrading whales amount and cheap rmt. So no matter what you do you hit dead end, some earlier, some later, but the same fate awaits everyone. You'll own nothing and be happy.
Started since BETA in Year 2006 until the IAH server closed down. When it was moved into Steam in 2017, I couldn't help but to start play again. Quitted somewhere in 2018/2019, again, I couldn't find any other games that are similar to this. I enjoy it so much, despite the difficulty of upgrading your gears in game. The open world is just something else for me.
日本語に機械翻訳しました ダウンロードはこちらから https://www.nexusmods.com/granadoespada/mods/1 ※日本版からテキスト・音声移植済
Ich spiele das Spiel nicht — das Spiel spielt mich.
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Шедевр был в свое время. Первый автобатллер в который мне доводилось играть. Очень много персонажей. Достаточно интересный сюжет. Графика, конечно уже устарела. В данной версии гринд стал проще, квест на Катерину можно сделать за 30 минут и т.п. В общем рекомендую.
Granado Espada is one of those MMORPGs that immediately separates itself from the crowd through sheer personality. Developed and published by IMCGAMES Co.,Ltd., the game has maintained a loyal following for years thanks to its unusual approach to online role-playing. Rather than casting players as a lone hero, it places them in charge of an entire family of adventurers journeying across the New World. Set against a backdrop inspired by the European Age of Exploration, the game combines elegant Baroque influences, colonial-era themes, and fantasy elements into an experience that still feels distinctive despite its age. Its premise alone is enough to make it stand apart from the countless medieval fantasy MMORPGs available today. The centerpiece of Granado Espada is its Multiple Character Control system, which allows players to command up to three characters at the same time. This mechanic fundamentally changes the flow of gameplay, encouraging strategic party building rather than focusing solely on a single avatar. Players begin with several core classes and gradually recruit additional companions, creating a roster that can eventually become enormous. The ability to mix warriors, spellcasters, musketeers, and support characters provides a satisfying level of experimentation, while the extensive stance system adds another layer of customization. Few MMORPGs have attempted something similar, and even fewer have managed to make it feel as integral to the game's identity as Granado Espada does. The game's world remains one of its strongest features. The New World is filled with sprawling cities, dangerous wilderness, political tensions, and stories involving royal factions and independence movements. Exploration carries a sense of adventure, reinforced by a memorable soundtrack and a visual style inspired by Renaissance and Baroque Europe. While the graphics are undeniably dated by modern standards, the artistic direction has aged far better than the technology behind it. Detailed costumes, ornate architecture, and atmospheric environments continue to give the game a recognizable identity. It's easy to understand why Granado Espada received acclaim for its presentation during its original release period, as many of its artistic choices remain impressive nearly two decades later. Progression is where Granado Espada reveals both its greatest strengths and weaknesses. There is an immense amount of content to work through, including quests, character recruitment, equipment upgrades, stance development, and countless hours of grinding. Players who enjoy long-term goals and methodical progression will find plenty to appreciate, as the game constantly offers another objective to pursue. However, newcomers should be prepared for an intimidating learning curve. The interface can feel cumbersome, and many systems are explained sparingly. Modern MMORPG players accustomed to streamlined tutorials and rapid progression may struggle with its older design philosophy, which demands patience and persistence in equal measure. As a free-to-play title, Granado Espada includes optional purchases and convenience features, and its progression occasionally reflects the realities of long-running online games. Some players may feel that advancement becomes increasingly time-consuming without additional investment, while others will appreciate the fact that the game continues to receive support years after its Steam release. Community feedback remains mixed but generally respectful of what the title has accomplished over its lifetime. Even critics of its grind-heavy systems often acknowledge that there is simply nothing else quite like it in the MMORPG genre. Ultimately, Granado Espada succeeds by embracing its uniqueness. It is an MMORPG that values atmosphere, experimentation, and long-term commitment over accessibility and convenience. Its combination of party-based gameplay, historical inspirations, and distinctive art direction creates an experience that remains memorable long after the first few hours. While its age is impossible to ignore, it continues to offer something many modern online games lack: a strong sense of identity. Players willing to invest the time to learn its systems will discover a game that remains remarkably ambitious and refreshingly different. Rating: 7/10
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.