
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
You are a Living Spark surviving inside fragile wooden vessels that splinter, collapse, and catch fire. When your vessel breaks, the Spark escapes. Death is just a change of scenery.
Ride a cursed elevator into shifting underground ruins with your crew. Smash furniture for resources or feed them into the Grinder for gold. If everyone breaks, your loot is lost.
Trolling can become your friend’s demise. Dropkick enemies or “accidentally” launch your ally’s Spark out of their vessel. Block them in a monster-infested corridor or get stuck in the crossfire. Will your group handle the chaos you created yourselves?
The deeper you go, the worse the Rot becomes. Bodies warp. Voices distort. Emotes become…worse. Or possibly better?
The Deep Layers are filled with Corrupted vessels, reacting to sound, movement, and each other in ways that are impossible to predict. Fight. Build. Run. Panic.
When your vessel breaks, you stay in the run as a Spark. Guide your team through the dark and search for another host with a new set of abilities. Force your way back in before you fade out completely.
Everything you haul back rebuilds your Outpost. Unlock interactive furniture, stat upgrades, rescued survivors, and stranger ways to survive the next descent. The stronger the outpost becomes, the deeper you can afford to go.
Go deeper. Extract more. Leave someone behind. Make it back and build together.
Or don’t come back at all.
Possess and swap between fragile wooden vessels
Co-op extraction horror with physics-driven chaos
Tactical carpentry with interactive furniture
Procedurally shifting underground dungeons
Persistent Outpost rebuilding and progression
Rage-bait your friends with cursed emotes
Rescue survivors trapped in the Deep Layers
Body corruption and mutation systems
Questionable cosmetics
Engagement
Reviews
Themes across 1268 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game
Yes i love drop kicking my friends and their soul comes out
fart game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, French, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Можно войти в друга если он есть у вас
GOOD GAME!
[h1] Thank god they fixed hostile NPC behavior [/h1] This games pre release days were rough. the enemy behavior was ridiculous (no matter how far you ran no matter if you hid or not they would lock on to you.) the AI voice acting was cringe and the accent would randomly change, that being said since its released its clearly much better the game play is still hard at first but not impossible and it gets easier the more money you get and the more you level up your rooms. (a refreshing mechanic i find very cool and fun. that being said id still like to see more in the future more furniture more enemies more weapons and tools, I hope for at least a couple more updates before this game fizzles out.
This is worse R.E.P.O except with a metagame tacked on. The metagame adds nothing meaningful except for grindy repetitive tasks. The moment-to-moment gameplay is inferior as well IMO because 1. you can only carry one item at a time and 2. there's no suspense due to the run not dying with the team. I love friendslop but give this a pass.
;L;KL;K;LK
Honestly really good game, gameplay is hella fun (even in solo, haven't played with friends yet but I'm sure it's even better), cool funny bugs but very few, nice graphics (just lacks some soundtracks imo), surprisingly elaborate lore - I'm just waiting to see what the devs are gonna cook next !
Dorei!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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