
Step into the virtual world of Graffiti Bombing and become a graffiti writer. Whether you’re a new artist, seasoned veteran, or all-city hero, experience the thrill of graffiti in the (relatively) crime-free safety of Virtual Reality (VR).
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About

Step into the virtual world of Graffiti Bombing and become a graffiti writer. Whether you’re a new artist, seasoned veteran, or all-city hero, experience the thrill of graffiti in the (relatively) crime-free safety of Virtual Reality (VR).
Pack your supplies, grab your piece book, plan your outlines, color schemes, and paint types—then get ready to go all city!
Tag new spots, throw up quick pieces, create detailed characters, or take it further by painting massive burners and murals that span entire walls and buildings.

Immerse yourself in a seamless, richly detailed world packed with realistic time-of-day cycles, weather effects, animals, and spatial soundscapes.
Start from your Player Home—practice painting, plan your raids, and gear up for bombing missions.
Explore diverse Open World zones, uncover new locations, and find fresh spots to leave your mark.
Paint on walls, tunnels, trains, containers, and massive, sprawling walls—perfect for mega burners and murals.
Designed with future expansions in mind, the game’s world and mechanics are built to grow alongside new features.
Graffiti Bombing is a living, breathing world—what you paint stays until you come back. Want to bomb the same spot? Go over it!

Designed by a graffiti artist and modeled from real-world experience, the system looks and feels authentic.
Spray on walls and surfaces using different paint types:
FT-ACTION 71 (Regular/Multi-purpose)
Slick Rick! (Gloss) – exclusive to All City Edition DLC.
Rack-a-lak (Matte) – exclusive to All City Edition DLC.
Zero2Hero (Metallic) – exclusive to All City Edition DLC.
Buff mistakes or clean surfaces with Spit Extreme Clean spray.
Paint Zones load and save automatically as you create, so your work is always preserved.
Use the Actions Assistant to locate nearby zones and discover new bombing spots.
Customize spray styles with different cap types, including All City, NY Fat, Filler, Skinny, Pink Fat, and more coming soon.
Fine-tune your work with spray pressure and line dynamics settings.
Dynamic Spray Control—trigger pressure, movement speed, distance from surfaces, and other factors affect line thickness, falloff, and paint accumulation.
Dual Wielding—cover large areas quickly with spray cans in both hands!
Additional Tools—use realistic paint tools like rollers and marker pens for different styles and effects.
Object Mask Mode—when enabled, combine spray can output with objects like planks of wood to create straight lines and masking effects.
An intelligent drip system detects paint build-up and generates realistic drips.

Discover new ways to interact with the world around you—pick up objects, open doors, operate lifts, and even move vehicles.
Stock up at the Bombastic - Graffiti Supplies vending machine to refill your paint and tools.
Use your backpack inventory to store paint tools, clipboards, and more.
Reach tricky graffiti spots by climbing, stacking pallets, or using ladders, scissor lifts, and platforms. Get creative to hit those hard-to-reach areas!
Play custom tracks on the jukebox in your Player Home or blast tunes on a retro Boombox while out bombing.
Use the Clipboard to display imported outline images as references for creating graffiti pieces in-game.
Interactive Torch (exclusive to All City Edition DLC) features three modes:
Torch Mode – Standard light for dark areas.
Resize Mode – Shrink or unshrink climbable objects to use and stash in your backpack.
Projector Mode – Project imported graffiti outlines onto surfaces as painting guides.
All City Edition DLC players can access secure areas using keycards and codes.

Natural Interactions – User interfaces are designed to feel fun, intuitive, and immersive.
TV Main Menu – Control game modes and settings from the TV in your Player Home using a remote. Adjust paint system options, locomotion, graphics, quality, and more.
Actions Assistant – A tablet-like device for managing graffiti tools, spray cap dynamics, outlines, camera settings, saves, and more.
Graffiti Manager – Easily mix and select color palettes, and create Quick Color Swatches using drag-and-drop.
Radial Menu & Quick Actions – Access key tools and settings quickly, including:
Lock Position
Color Palette
Quick Color Swatches
Spray Caps Selector
Color Dropper
Spray Settings
Object Masking
And more.

Capture Photos – Use the Actions Assistant's built-in camera to snap shots of your graffiti.
Manage Your Gallery – Preview and organize your photos via the camera roll and gallery.
Hall of Fame Submissions – Submit your best pieces to the official Graffiti Bombing website for a chance to be featured in the renowned Hall of Fame.
Video Recording (All City Edition DLC) – Access a handheld video camera that records directly to MP4 format, perfect for capturing your creative process.
Note:
The Free-To-Play version of Graffiti Bombing includes a limited feature set. Many advanced features, tools, and content outlined above are exclusive to the All City Edition DLC.
Additional planned features and updates for 2025 will be detailed in the development roadmap once the current base game build is stable and bug-free.

Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
[code]Played on my Meta Quest 2 [url=https://store.steampowered.com/curator/45534557/]@MatureContent[/url][/code] This is a free VR graffiti sandbox that while doing some things well, struggles in many other places. This game offers a campaign like mode and a sandbox creative mode. The campaign mode is this thing where you have to pack a backpack with everything you need before leaving and the time is running constantly with like a day and night cycle thing? At least if I understood it correctly, I never played long enough in a single session to see it turn dark. I do really like the idea of a campaign mode where you have to prepare beforehand and I hope we see this expanded upon in other titles in the future, especially something where you would have to be sneaky about it and hide from possible employees or cops in the area would be a fun thing. Unfortunately, in this game, it doesn’t really feel much different from the creative mode, other than you have a backpack. The can you bring never goes empty and the small industrial area you can move around in is very small and limited. Some other places where this game is lacking a bit is in the paintable colors, which are mostly boring and with no special choices like e.g. chrome and gold, it is all just standard solid colors. Flaring is also near impossible, with the trace going crazy leaving lines everywhere and the paint also doesn't drip when spraying in the same spot. The map design like I briefly talked about before, feels limited, low detail, colors are weirdly saturated and it doesn't look all that realistic. All that said, painting itself feels alright and if you don’t need it to be realistic and just serve as a fun free sandbox, it does that pretty well. This game is good because it offers a "free" alternative to games like Kingspray, Vivespray and Graffitism VR, but you also won't get that same quality. I recommend playing this if you are broke and/or just want to try out graffiti in VR for fun. If you are looking for something more advanced though, I recommend any of the other games. ————————————————————————————— [url=https://store.steampowered.com/curator/45534557/]Help me out by following my Curator, I’d really appreciate it!![/url]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is probably the best graffiti game out. I’m not going to compare it to other games directly (since everyone’s opinion differs) but I’ll list what I like about it. Where it’s at right now in the cycle is very good. Locomotion is intuitive and can be adjusted. The paint feels good and not “dotted”, so I can use the can at speed and not feel like I need it to catch up or that it missed spots. Has multiple undo/redo, and a dropper. Has many options to adjust graphics. The open world concept is only as open as you want it to be, though you can’t paint on EVERY surface, but they are designated and easy to find. Many quality of life improvements, far and beyond what is offered in any other game. There is a projector, reference images you can load in, even your own mp3 tracks. Tbh, it’s free and you won’t find a better one at this time, and even at the price of the dlc to support the dev and to get some more actually usable stuff is valid.
With as many issues Kingspray has, I think I'll stick with that title over this game. This one is too rough for me to recommend. This game feels like it's trying too hard to be an "immersive world simulation" thing, and while I can appreciate that on some level, when it comes to VR graffiti, I just want a good art program. This isn't it, unfortunately.
This is by far my favourite VR game. After playing the game that this was inspired by; 'Kingspray', I have to say that I actually prefer this. I like being able to travel around the whole map. If your looking for a fun VR game to mess around in, this it it.
Good
Instantly a new favorite game of mine. super realistic, super fun, and i love the backpack idea. Let's hope for multiplayer servers!
this game is very realistic and true to life while adding quality of life improvements. i enjoy every aspect of this game even in developmental phase and am greatly looking forward to what it brings in the future
This game has completely been reworked from the ground up. If you tried this back in 2020 make sure to try it again. Devs have put some serious effort into this title. The best part is that the devs are actively working on this game so it will continue to improve even more over time.
I recommend in Graffiti Bombing's current state. If you're looking to create graffiti or just want to tag up virtual property with art, this is the app to do so. Graffiti Bombing has come a long way since it's original release with a lot of quality of life and general improvements. Bought and played Graffiti Bombing during the original release in 2020, played a few of the beta access cycles over the last few years and now again after it's re-release and it's come a long way during that time. I feel Graffiti Bombing still has a long way to go to be feature complete but the developer is making steady progress towards their goal.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.