
Dive into "Gold Rush Clicker," an idle clicker game where you start as a novice miner. Tap to mine gold, buy upgrades, and face strategic challenges. With procedurally generated levels, stunning graphics, and Steam achievements, it's an endless journey to become the ultimate mining tycoon!
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
♥♥♥♥ this game and those who left this buggy mess to exist. I paid next to nothing for it, and for that, I'm thankful but it pretty much has nothing worthwhile for a clicker game. It's just an easy achievement game.
I have never played a "Clicker" game before. I never even heard of them until today. So I tried this game and to be honest at first I was like, wtf? this is lame, you just click the bag, gain gold etc.. what's the point? .... I still after 3 hours don't get the point , HOWEVER the more I left it running in the background and clicked every now and then and clicked the falling bags and extras. The conclusion I have is, no mater what the point of a clicker game is, I actually like it. I am at times a hyper person, I always have fidget problems, I own over 100 Copper and Metal Fidget Spinners that help me chill out, This clicker game does the same thing for me. I find my restless leg syndrome goes almost all away when i click, or spin a fidget spinner. So Yeah I like this. The sound and Graphics are nice. So Yeah I would recommend this game.
I collect the 1,002,000 gold but didn't receive achievement for that..Editing.. I got it by restart all over again
Very bare bones, which can be fine if that is what you are looking for, but achievements sometimes will not trigger unless you start over. I haven't been able to figure out what the trigger point for certain achievements is different to others? I played through once and got all achievements but two for some reason, even though I got achievements surrounding the missing ones.
2023年11月5日,成就通关了《Gold Rush Clicker》,用时75分钟。这是一款非常简单的放置类游戏,玩家扮演一位黄金矿工,开始需要通过鼠标点击收集金矿,之后可以在左边购买各种每秒钟自动产出金矿的矿井。无论数值、画面还是创意,这个游戏都做得十分糟糕。但是在成就上,我遇到了奇怪的bug。首先要说明的是,这款游戏的成就非常简单,所有成就都只考察一个数值,现在拥有的黄金,最难的“两百万黄金”也有Steam平台45.8%的完成率,Astats分数价值为0.1。但是我在游戏过程中,最后解锁的并不是收集“两百万黄金”。而是其他的成就。这就不同寻常。仔细来看,游戏成就的分布是收集一千、两千……九千、一万、两万……九万、十万、二十万……一百万。这些成就基本都顺利跳杯了。但是在收集“一百万黄金”之后的成就是并不是“二百万”,而是收集“一百万零一千、一百万零两千……一百零一万”。要达成这一组成就,我不得不多次通过购买矿井,把自己拥有的黄金降低到一百万以下,然后再等待自动产出把我的黄金储备抬升到足够跳杯的成就,反复了五六次才做到。这是什么样的成就检测机制呢?我怀疑过和成就检测的频率有关,但是不太可能,因为我有跳杯时间只差两三秒的成就。
Pohodová hra.Dost pomůže sbírat padající červené pytlíky,které vám zdvojnásobí výnos na cca 10 vteřin.Hra dohrána za 3 hoďky se všemi achievementy
This game isn’t outright terrible, but it feels like a bare-bones version of Cookie Clicker. If you’ve played that, this will likely feel underwhelming. The achievements are too easy, progression feels dull, and the gameplay is limited to just clicking and buying upgrades. There are no graphical settings, and even full-screen mode doesn’t work properly. While the concept has potential, it’s seriously underdeveloped and lacks the depth or polish needed to stand out. You’re better off sticking with Cookie Clicker and leaving this one behind.
Für 0,55 € im Sale kann man nichts falsch machen. Ist ein entspannter Clicker, bei dem man bisschen klickt, Upgrades kauft und dann zuschaut, wie immer mehr Gold reinkommt. Perfekt, um es nebenbei laufen zu lassen oder wenn man einfach kurz den Kopf ausschalten will. Kein Meisterwerk, aber für den Preis definitiv ein solider Zeitvertreib.
[h1] 掘りません、ただひたすらに金貨壺をツンツンするだけ [/h1] 10個買うと金の量が増えるが、今まで購入した分が増えたりするわけではなさそうだ。 他にも時々ゆっくりと降ってくる赤い袋を取ると2倍ボーナスも用意されていたりして そこらの退屈なアプデ無し量産クリッカーとは塩一つまみレベルだが一味違う。 [spoiler] 実績の取得は所持している金の数だけだがだいぶ不安定 これ取れてねえなと思ったら実績のギリギリ少ない量にうまく調整してみよう [/spoiler]
Typical clicker game, glitchy achievement, nothing original.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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