
Wield magic and weaponry in this roguelike dungeoncrawler, forge powerful builds and explore a story from multiple perspectives. The end goal: Claim the Godstone before those who would use it to destroy your kind.
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About

Godstone is a roguelike dungeoncrawler set in a dark fantasy world where rumors have emerged of a Godstone hidden deep beneath a ruined city. Distant nations wage war amongst themselves, for whoever claims it will be all powerful.
You play as a deserter of war, seeking a new future guided by a strange companion. But your paths twist and end in unexpected turns and betrayal. Now the only path of survival is to find the Godstone and claim it before those who would use it to destroy your kind.

Intense combat:
Test yourself in battle against souls-like bosses and a large variety of enemies that reward timing and strategy. As you play more runs, new enemies and bosses can spawn, keeping the game fresh!
Costumizable characters:
Godstone lets you customize your own skilltrees and create some crazy builds and synergies along with an abundance of items, upgrades, shops and weapons! It can change how health and mana works, give you an infinite army of crows, turn spells into shotguns and so much more!
Exploration:
Godstone is full of secrets, hidden doors and fake walls leading to new paths and treasures. Exploration is highly rewarded!
Deep lore and story:
Experience a fleshed out world and complex story told from the perspective of each playable character! Dialog can change based on anything from your past actions to the items you are carrying.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Godstone, a game ive been wating for years as i've held up contact with the developer himself and witnessed the development of the game firsthand now finally releases in Early Access. Did it hold up to my expectations? In short, yes definetly yet it is inperfect in some areas as expected from a Early Access release. So first up, what is the gameplay loop like: When you boot the game up you get a short and sweet intro explaining a tad bit of lore to you followed up by a Prologue showing the relationships between factions and some individual characters. Once having beaten the Prologue you are released to the game itself and its the tried and tested roguelike gameloop. You go in, get OP and kill the (current) final boss but the game spices things up by allowing quick detoures which in a grand scheme of things enables upgrades for future runs like for instance the Well which gives the player a quick refresher after a few rooms. During your venture in the Palathian ruins you will unlock different sorcerers which all have a differing preferred playstyle. The bosses; all of the em are unique to eachother not a single doubling concept here (Highlights are the prologue boss and the final boss!). On top of the gameplayloop, the game dons an extremely polished look making an homage to older RPG having this semi-realistic style to it. The Music aswell has been pleasant too.
Reviving the frogs by petting them is peak gaming.
The controller support was made by aliens, as in creatures from another planet. Attack is left bumper by default. Inventory is the X button (Square for PS controllers, which is the game's default button layout, despite the ubiquity of Xinput controllers on the market and in the PC gaming community). Jump is up on the left analog stick and A is interact. Incredible amount of jank. I noped out.
I really enjoy the concept of this game as its like a souls like, and has less rogue like elements. I would say the dodging and movement should be overhauled as it feels clunky I understand this is early access which is exactly why this kind of feedback is important especially with a smaller more niche game and developer, who if they were looking for help with developing something i'd love to give more feedback once I've played a bit more. Overall: Pros -Soundtrack -Art -Story Elements Cons -Clunky movement (No Omni-directional dashing is pretty big flaw in my opinion and the character feels super slow a speed up might help since I feel like im slogging around. bigger areas to compensate for a more dynamic movement structure.). -The audio could use some tweaking to sound less in the background and more in my ears that's the only way I can explain it. -Lack of polish (this is early access so I expect it will receive it Eg. teleport door transition sprites and animations.). -Combat doesn't impact as much as it should, it feels like I hit an enemy and there is no real reaction and I feel like my sword swings or magic should feel like I'm making an impact on these monsters/enemies.
Underrated gem of a dungeon-crawler!! Stunning pixel art, ambient soundtrack, and great story. Absolutely in love with the skill system! I keep wanting to do a run without magic to see how it affects the story - but I'm just too tempted by sorcery lol.. So many secrets and paths. And frogs to pet. Defs worth playing! Hoping for controller support eventually
pretty good
Cute Lil game, very fun. Waiting for controller support :)
Fun game with pixel art that at times can be straight up breathtaking. Also, I noticed you can pet the frogs!
[h1][b]意外不错的像素冒险与小体量奇幻史诗[/b][/h1] 《Godstone》是一款非常不错的暗黑幻想风动作冒险游戏,拥有精美的像素艺术和史诗级别的Boss,玩家将扮演主角在其中冒险,目标是传说中的至宝神之石。 这是一个神魔交织的时代,各个王国和部落聚集于此,多年来发生过无数次战争,到处都是恢弘的遗迹和地下城。 游戏采用像素风打造,整体画质没有多精细,但是美术相当不错,将黑暗深邃与史诗感表现的淋漓尽致,加上不错的粒子效果和光影,视觉表现堪称优秀。 本作的故事从一个地下遗迹开始,这里错综复杂,到处都是陷阱和怪物,玩家需要利用平台跳跃和刀剑法杖等杀出一条血路。 游戏的战斗配置为主副武器与两个消耗品,这些内容均可在探索中获得。 其中主武器栏位可以装备长剑、法杖等物,长剑的优点是伤害高和无消耗,法杖的优点是射程与元素效果,但是需要耗蓝。 副武器栏位可以装备盾牌和法术,盾牌用以和长剑搭配,保证了近战状态下的容错,法术则可以提供进一步的清敌爆发。 随着不断探索还可以获得不同类型的武器,比如法杖就有火、电、飞弹、弹射等区分。 消耗品则是诸如血瓶、毒素瓶一类的存在,能在战斗中起到辅助作用。 游戏的动作系统比较简单,除了每种武器和法术外,还有个冲刺,其附带的无敌帧可以用来躲避输出和陷阱等物,也可用来跨越悬崖。 游戏的Boss战非常多,每个Boss均有几种简单容易记忆的输出方式,如果觉得战斗压力大,可以选用稍微安全一点的法杖作战。 《Godstone》目前给人的体验很不错,精致小巧的外观下有着不错的游戏性和美术表现,探索奇幻大地则让人欲罢不能。 稍显遗憾的是游戏还不支持中文,另外锁30帧的设计也很迷,游戏还在抢先体验阶段,期待后续更新了。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
A Roguelite with a lot of potential. Beautiful pixel art and some pretty fun gameplay that almost reminds me a bit of Magicite if any of you remember that game. I would love to see more polishing overall as the game can feel a little bit janky at times with things like alt+tabbing not being possible sometimes, the exit game button not working intermittently and the game running at 30fps capped, but these are all things that can be fixed with time. I would definitely recommend to keep your eye on this game as the developer seems very passionate about it and has definitely built a really solid foundation to work upon here throughout the games early access period.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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