
GlowCore is a singleplayer progression game focused on resource gathering and gradual world expansion. In the center of the world lies the GlowCore. The goal is to expand the world by feeding the GlowCore with wood and other resources.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
GlowCore is a singleplayer progression game focused on resource gathering and gradual world expansion. In the center of the world lies the GlowCore. The goal is to expand the world by feeding the GlowCore with wood and other resources.
To progress in GlowCore, you need to gather lots of resources. Chop down trees and mine stone, coal and ores.
Feed materials into the GlowCore to expand the fire and illumante the area. This way you unlock new areas with more resources to gather.
Is your wood axe too slow? Craft a better one! Combine ingredients to create new items that help you progress faster.
Use Axe- and Pickaxe Machines that automatically gather ressources. Build your own efficient automation setup.
Genres
Stats
Languages: English**languages with full audio support
Reviews
While I'm not very far into this game, so far the experience has felt pretty cathartic. I have no idea if there is any point to feeding my gluttonous firepit other than seeing the entire world barren of trees and rocks, but I certainly feel motivated to keep going. The game was obviously inspired by mobile games with similar gameplay, but this one keeps me actively playing and doesn't have microtransactions trying to assault my wallet. The controls are fine enough and take very little effort to get used to but there aren't very many options to mess with in the menu. The blurry, retro styled graphics might be a bit hard on the eyes for some people. They didn't bother me much. Since it costs $0.00, I would urge anyone who enjoys resource gathering/management style games to give it a shot and experience this pleasant time waster for themselves.
I've been playing tons of cheap incremental games lately; usually between $2-$8 and about 2-4 hours of gameplay. They've all be "OK". This game has no business being as good as it is. The gameplay loop is fantastic and the aesthetic is fun. Haven't "finished" it yet, but I made an automated lumber farm and that felt awesome. Only critique: the soundtrack sounds like someone is practicing the guitar
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Concurrent players on Steam, sampled daily since tracking started.
Cozy game with simple automation processes to feed your fire to light the surroundings and expand. Automation isn't high tech or huge like in other automation games, but enough to give you time to explore and build/upgrade. Camera is my biggest problem, because i can't zoom out and loose orientation very fast, plus the perspecive gives me headache when on low angle. I don't care much about the low graphics, it has its own charm.
Quite relaxing i just listen to music while playing. cameras a lil funky but no other real complaints.
What a lovely little game! I can easily see myself putting a bunch of hours into this as game to play to wind down after a hard week. I muted the in game music and put on some peaceful piano music through spotify, 10/10 vibes
Nice relaxing game for an evening!
I love grinding all the wood!
I like the artstyle of the game. Simple but has a nice charming touch. 8/10 would recommend to anyone who looks for a cozy game to chill to.
I like this, I love exploring and gathering materials, I am grateful that there is more possibilities to automate the further you progress. However I struggle a bit with the camera angle, I would like a first person option
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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