
Fight and Hack enemies in this casual beat ‘em up fantasy game with a puzzle twist.
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Languages: English*, Portuguese - Brazil*languages with full audio support
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Едет карлик автобусе, а перед ним стоит огромная баба в юбке. карлик: - слышь, рыжая, уйди с прохода баба: - я не рыжая, я брюнетка карлик: - мне же от сюда лучше видно.
Feels more like a demo than a complete game, but it was fun for an hour and a half. The final, and only, boss is easily beaten in under three minutes with basic attacks. My only complaint is that the "hacking" mechanic isn't explained at all and should be since it seems to be a major source of a key resource. I would love to see more, and get some context for what's going on, in the future.
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Bulmacalarla dolu bu sıradan beat 'em up fantezi oyununda düşmanlarla savaşın ve onları hackleyin.
Full playthrough here: https://youtu.be/4b1rbUFDme0 It's a pretty fun beat 'em up the special move system is neat, but all you need is up button +x or right click whichever you prefer to win. It is short, but honestly it's still worth a play I just wish the currency wasn't so limited so you could test some of the skills out before the end of the game and gold is pretty much useless, but it's the most plentiful currency. a combo count system would have been pretty sick as well.
Nothing works. Can't interact with anything. Can't hit the test dummies and can't even get past the first "message" on the first level. Shouldn't be a surprise I suppose, given the sources of funding for the game and its content.
ÇOK EĞLENCELİ BİR OYUN OLDUĞUNU BELİRTEBİLİRİM
Гра не працює. Заходжу на перший рівень і на самому початку повиння початися драка з мобами. А перед тобою один садовий гном, якого не можливо вдарити. І все, далі нічого не відбувається
This game is an absolutely unbalanced, hot steaming pile of ♥♥♥♥. The core gameplay is not only repetitive and uninspired, but it's also outright frustrating due to one glaring issue: enemies that can permanently stunlock you. Getting stuck in a cycle where you're unable to move or fight back is not just bad design; it's outright disrespectful to the player's time and effort. The lack of variety in gameplay only amplifies the frustration. What should be engaging and rewarding quickly devolves into a monotonous grind. There’s no thrill, no sense of accomplishment—just tedium and irritation. Do not play, its a waste of time and disk space.
Один из самых медленных beat'em up'ов в моей жизни. От перемещения персонажей до боевки. Всякие комбо и спецудары просто не нужны. Они тратят время на собирание и на анимацию. Куда проще собрать всех врагов в кучу и спамить сильный удар.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.