
Solve challenging nonograms (also known as picross, griddlers, etc.) to decipher a message from a distant planet!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, French, German, Portuguese - Brazil, Dutch, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
just fun
Gizmos: Steampunk Nonograms has, hands-down, the best picross/nonogram interface in any game I've played, except for the lack of "try it out" mode. It's not the prettiest or the biggest (although there are [i]plenty[/i] of puzzles, up to 30x30, as well as a few non-nonogram bonus puzzles). I wasn't keen on the inclusion of time goals - they start reasonable, but get quite tight near the end, especially with zero tolerance for misclicks - but nothing screenshots can't fix if you're bigger on completing your 'cheeves than getting gud.
Tous les jeux de la série "GIZMO Nonogrammes" sont pour moi, des références. Mon principe est de faire tous les tableaux sans aucune erreur (sinon je recommence le tableau). Pour le moment (4 jeux complets finis) et je n'ai jamais rencontré de blocage ou de solution double possible. L'interface est pratique et agréable. Le comptage est clairement affiché. Vraiment un bon passe temps, excellent pour travailler la concentration. A la première résolution, je ne me soucie pas du temps ce qui me permet de rejouer au même jeu, mais en mode "temps limité", et toujours zéro erreur. Déjà que ces jeux ne sont pas chers, mais là, vu le temps passé, ils sont largement amortis !!
Fantastic game, love nonograms and this is the best you can get!
not too hard
Man kann erst aufhören, wenn man alles geschafft hat!
Excellent. It is a fairly standard nonograms game. Puzzles get more difficult as you proceed and are quite hard at the end. It has a leaderboard that is motivating. If you play these type of games, you will like this a lot.
Pretty good for a nonogram game. I don't much care for the wacky characters but they do add charm... and you can turn the voices off and skip the cutscenes so it's not an issue. Despite not being a steampunk fan the UI is really great both in terms of looks and functionality. Also the music is pretty darn good as well. I almost wish the puzzle theme and the menu theme were switched because I love the menu music but hardly spend anytime there. I'm not done with the game so far but I am glad that there isn't a huge amount of tutorial-mode easy puzzle you have to wade through before you get to the challenging ones.
Picross, but with an aesthetic that strongly reminds me of early PC games in a way that tickles my nostalgia. I can see how people would get annoyed at the 'no mistakes' aspect, but I got used to it pretty quick.
A good nonogram game worth the price in my opinion. If you're unsure, try out the free demo. *Warning; may trigger trypophobia. The images may be disappointing to some players, as you can't really tell what you're "drawing" until the end when it magically changes into an actual image. I didn't mind this, but I know that some players prefer nongram puzzles where you are actually making a picture. - The demo covers the first 20 levels, and progress carries over if you purchase the full game. - Good amount of playtime. Took me 18-19hrs to complete plus a few extra hours to get the final achievements. - Good range of difficulties, beginning with 5x5 and gradually building up to 30x30. - There is a storyline, with portions of the story being told at the start/end of each chapter. (20 levels per chapter, so 20 levels in between each story portion). - There are a few easy and relaxing jigsaw puzzles throughout the game. These may be difficult for some players with visual issues, though I can't put it into words.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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