
Give Us A Sign is a 1-4 player co-op psychological horror simulation. As an investigator, use specialized equipment to detect entities and gather evidence in haunted locations. Every word you speak shapes the haunting around you. Once you ask for a sign, there is no turning back.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | — | — | — |
| Xbox | Free | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $118.2K | 539 | 71% | $10.99 | |
| approximately $10.1M | 18.9K | 86% | $19.99 | |
| approximately $4.1M | 42.8K | 86% | $4.99 | |
| approximately $192K | 925 | 83% | $9.99 | |
| approximately $69.6K | 712 | 65% | $4.99 | |
| approximately $2.6K | 17 | 53% | $8.99 |