
Ginkgo is a single player 3D horror game inspired by East Asian horror. Armed with a magic needle that can sew parts of the world together, solve puzzles and outsmart monsters as you explore a surreal world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't care for it.
game cho thu chs
"Ginkgo" is what looks a bit like an Unreal engine asset flip, although I suppose the assets may be original content... it's somewhat besides the point because functionally it's no different from literally hundreds of similar games that are definitely asset flips. That's right, another first person horror adventure where the objective is to go through a creepy environment and maybe get jumpscared. Yawn. It's been done before a hundred times or more, most of them better than this. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 11 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥♥. What an amazing experience. Easily one of the best short horror games I have ever played. Honestly I woujld have paid 5-10 bucks for this. Please keep going and make more things.
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MUKKAMMAL KORKU ♥♥♥ GUZEL OLMUŞ ELİNİZE SALİK
Quick little game. Sade that it was so short though. Very pretty atmosphere.
Ginkgo — бесплатная 3D-хоррор-головоломка, вдохновлённая восточноазиатской хоррор-эстетикой: вы играете за Аяку, которая приходит на похороны матери, берёт фамильную реликвию — иглу с нитью — и проваливается в сюрреалистичный мир, где нужно сшивать разорванные ткани реальности, разгадывать пространственные загадки и избегать жутких ёкаев. Игла работает как основной инструмент: можно сшивать обрывки ткани в мосты, разрезать их, открывая новые пути, и натягивать красные нити как преграды для монстров. Прохождение занимает 20–40 минут — это демо, созданное студентами. Плюсы: оригинальная механика иглы и нити — сшивание и разрезание ткани мира как способ навигации и защиты выглядит свежо и ни на что не похоже; из простого инструмента выстраиваются и головоломки, и способы спасения от монстров, что даёт приятное чувство изобретательности; сильная аудиовизуальная подача и атмосфера восточноазиатского хоррора — сюрреалистичные локации, intricate-дизайн ёкаев и плотный звуковой фон создают гнетущее, но завораживающее ощущение, будто вы внутри ожившей картины-кошмара. Минусы: обилие багов — от проваливания сквозь сшитые мосты и стены до зависаний и сломанных триггеров; часть из них заставляет перезапускать чекпоинт, а в худших случаях — начинать заново, что сильно портит впечатление от короткого прохождения; грубоватое управление и нехватка базовых действий — задержки при доставании иглы, clumsу-промпты взаимодействия, отсутствие прыжка, из-за чего некоторые «загадки» ощущаются искусственно усложнёнными, а не честно спроектированными. Итог: красивый, изобретательный и атмосферный демо-хоррор с по-настоящему уникальной механикой, который стоит пройти ради эстетики и свежего геймплея. Подойдёт любителям инди-хорроров и сюрреалистичных головоломок, но придётся мириться с багами и шероховатым управлением — цена за статус раннего студенческого проекта с большим потенциалом.
super short, awesome style though. glad i played this game :)
Dobre. Ale Nie do końca rozumiem zakończenie,
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 17 | 65% | Free | |
| $1.5K | 24 | 71% | $2.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 11 | 55% | Free |