
Manage a team of ghosthunters and free London from paranormal terror in turn-based battles. Develop your own strategy and build your business well.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is in rough shape -- and I mean REALLY rough shape. It has playthrough-breaking bugs (like crippling gas-consumption if you make the mistake of using the provided 'FFWD' feature) throughout -- and as a result, it's a mixed bag. It definitely isn't worth over $15 -- they should be charging around $5, especially in the state it is in. I bought it for a bit more than that, and while I loved what it has to offer enough to play around the many errors, most people shouldn't be expected to. If you take the plunge, you'll be treated to an 'original X-Com-like' experience of bustin' ghosts for currency in jolly old London -- competing with rival ghost-controlling services for jobs, prestige, and power. The other agencies are only really there to steal your jobs if you're too slow in navigating the game map -- and you must always play through the storyline (with set goals to advance stages), without an available free-play mode. What you see is what you get -- a tactical combat & business building/management love letter to 'Ghostbusters', under any other name. "Controllin' makes me feel good!"
Took me awhile to start playing this game properly, but I really like it. So far, I haven't really see big complexity or anything, its a fairly standard light-XCom mashup with a ghost hunting twist. The unique combat feature is guns that have ability to push or pull enemies for some amount of squares, so aside dealing damage - the idea is to set drop traps creatively, aggro ghosts, then use these weapons creatively to get them above the trap. The overworld management involves stuff like upgrading your weapons, training, healing, refueling your car and one cool thing - it has objectives to follow, which all seem to unlock new cool things. For example, there's a hint of a car upgrade which makes it run on ectoplasm, rather than fuel. Unless difficulty spirals out of control, I can totally see spending enough time with this one to finish it.
Wer in den 80ern die C64-Version von Ghostbusters gespielt hat und auch X-Com mag, wird sich hier schnell zuhause fühlen. Nettes Game. Ein Teil zwei, komplexer, bessere Grafik, wäre toll. Würde ich sofort kaufen.
Bought this game while on sale ($8 USD) being a big fan of the "Ghostbuster" franchise i couldn't say no to this kind of game however, i booted up the game and right away i was having problems, game tells me to equip character, i do so, and then tells me i cant go on mission until i equip character, so restart game , then after getting past that bug i run into another issue with buying more equipment and they don't "exist" but are still in my inventory and cant get rid of them, so a whole bunch of money wasted and then having to essentially start a brand new game, kinda sucks. seeing how simplistic this game should be. i shouldn't have so many crippling game play problems, which turned me off to this game with it being released in Jun 6 2014. Sorry not sorry bumblebee
Este juego me da mucha pena porque tenía buenas ideas y buena intención, pero de alguna manera no ha salido bien. Necesitaba una horneada más. No se hace divertido, lo de la gasolina es una molestia constante, y los combates no son gran cosa tampoco. Lo dicho: una pena.
First thing to know is that the game is buggy. Changing out weapons will cost AP but not work sometimes, If you have somebody training, and you save the game, then load it again, the person training will become whoever the first person in your HQ menu is. Kind of hard to explain, but trust me its frustrating. Training is a good example of the game not being super polished as it is basically worthless. You level up way faster in the field and I spent the whole game with a guy not doing anything but training. The game does everything else right. Its an evolution of the old school Ghostbusters game for various consoles. Last battle in the museum was worth the playthrough but it is sad that it promises another city which doesn't unlock and I'm assuming will never be released.
Ein nettes Spiel für zwischendurch. Allerdings würde ich empfehlen auf einen Sale zu warten. Es gibt einfach zu wenig Inhalt für 14 €. Man hat ein Hauptquartier welches sich nicht wirklich ausbauen lässt und mehr als 3 Geisterjäger passen leider nicht ins Auto. Ein Team von 4 Figuren wäre nett gewesen. Schade auch das man die seltsamen Namen der Geisterjäger nicht verändern kann (Betty Brutalski habe ich lieber nicht angeheuert). Davon abgesehen macht das Spiel aber Spaß und ich bin gespannt ob im Laufe meiner Kampagne noch mehr Waffen dazu kommen oder ob ich jetzt am Ende angekommen bin :)
I love this little game, Great idea but in need of a proper polishing and in need of rebalances to some of the elements of the game, still this is a funny game lots of jokes to keep u happy, love the way it looks, sounds, and the fact that u have to build ur company up from nothing to be the best ghostbusters there is, u can buy new HQs, Transport, weapons, traps, Gear, train ur team, research ur gear and more, as i have said great idea but needed better funding to make it stand out from other games, but yea i would recommend it but would have to say to people to not get there hopes up of there being updates or fixs but if so many people paid for it then like it people may be able to ask for them.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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