
Manage a team of ghosthunters and free London from paranormal terror in turn-based battles. Develop your own strategy and build your business well.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tags: Tycoon&Simulator&Sim&City Additional Tags: Delete Local Content & Remove from Library TLDR: Hybrid Xcom/Ghostbuster Tycoon with learning curve. User interface uses conventions from the nineties. The combat is lackluster.
Its like Ghostbusters crossed with X-Com lite. Why did I stop playing this again? *Barely an hour or two into new game and ghosts gets glitched creating unwinnable encounter* Oh yeah, ♥♥♥♥♥♥♥ jank.
First thing to know is that the game is buggy. Changing out weapons will cost AP but not work sometimes, If you have somebody training, and you save the game, then load it again, the person training will become whoever the first person in your HQ menu is. Kind of hard to explain, but trust me its frustrating. Training is a good example of the game not being super polished as it is basically worthless. You level up way faster in the field and I spent the whole game with a guy not doing anything but training. The game does everything else right. Its an evolution of the old school Ghostbusters game for various consoles. Last battle in the museum was worth the playthrough but it is sad that it promises another city which doesn't unlock and I'm assuming will never be released.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nach 5 Stunden is mir jetz nur aufgefallen dass es für die Grafik sehr ruckelt und ich hatte einen Bug wo ich eine Mission nicht abschließen konnte weil keine Geister mehr da waren, das game aber dennoch wollte dass ich Geister fange, ansonsten kann man nich meckern wenn man das Ghostbusters aus C64 Zeiten noch kennt und die ersten beiden Filme mag is man hier richtig!
Ein nettes Spiel für zwischendurch. Allerdings würde ich empfehlen auf einen Sale zu warten. Es gibt einfach zu wenig Inhalt für 14 €. Man hat ein Hauptquartier welches sich nicht wirklich ausbauen lässt und mehr als 3 Geisterjäger passen leider nicht ins Auto. Ein Team von 4 Figuren wäre nett gewesen. Schade auch das man die seltsamen Namen der Geisterjäger nicht verändern kann (Betty Brutalski habe ich lieber nicht angeheuert). Davon abgesehen macht das Spiel aber Spaß und ich bin gespannt ob im Laufe meiner Kampagne noch mehr Waffen dazu kommen oder ob ich jetzt am Ende angekommen bin :)
I love this little game, Great idea but in need of a proper polishing and in need of rebalances to some of the elements of the game, still this is a funny game lots of jokes to keep u happy, love the way it looks, sounds, and the fact that u have to build ur company up from nothing to be the best ghostbusters there is, u can buy new HQs, Transport, weapons, traps, Gear, train ur team, research ur gear and more, as i have said great idea but needed better funding to make it stand out from other games, but yea i would recommend it but would have to say to people to not get there hopes up of there being updates or fixs but if so many people paid for it then like it people may be able to ask for them.
Muito Top Mesmo. é um jogo que realmente faz você pensar a cada minuto, você precisa gerenciar dinheiro e obviamente caçar fantasmas. Comprei esse Jogo pois são muito fã de Ghostbuster, se você também gosta de Ghostbusters vai gostar desse Jogo.
If you enjoyed the original 90s X-Com, Xenonauts, or Fire Emblem, then you'll like this. It's like those, but with Ghostbusters.
Took me awhile to start playing this game properly, but I really like it. So far, I haven't really see big complexity or anything, its a fairly standard light-XCom mashup with a ghost hunting twist. The unique combat feature is guns that have ability to push or pull enemies for some amount of squares, so aside dealing damage - the idea is to set drop traps creatively, aggro ghosts, then use these weapons creatively to get them above the trap. The overworld management involves stuff like upgrading your weapons, training, healing, refueling your car and one cool thing - it has objectives to follow, which all seem to unlock new cool things. For example, there's a hint of a car upgrade which makes it run on ectoplasm, rather than fuel. Unless difficulty spirals out of control, I can totally see spending enough time with this one to finish it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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