
Ghost Hunters is a cooperative horror game. In which you play as one of 4 ghostbusters. You choose a contract / house where the hell is going on, and you and your team will have to deal with it.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
No reverse mouse (inverted y axis) so already not looking good. Went into one house and it looked identical to a map on Ghost Exile. I mean - I get it, they're all using the same Unity store assets but at least make an attempt to not use the same exact maps in other ghost hunting games. Ghost was apparently hunting but I had no way to tell. I didn't see anything. I just heard a stick break and apparently that means I'm dead. Then the game failed to leave and return to lobby and instead crashed. Not a good start. I'd guess for $3 this game realizes they've got a lot of work to do and they're hoping to fund the future development (or not and take the cash and run). Either way, can not recommend this.
I was gifted this game by a friend and don't know if we'll be friends anymore because of it. We only played it for 19 minutes but its 19 minutes that I will never get back. I could have done something useful like watching paint dry, but no. I was forced to play this abomination.
You're doing nothing but polluting Steam. There is no such thing as a game. Buy shaurma and at least you'll be full.
uhhh.... so i realize this is early access.. but there's nothing here to really even access lol. nothing works man. i think the only thing i could get to work was turning my sensitivity to max because the default was crazy slow. refunded for now (cant complain too much about a 3$ game). maybe I'll come back around once i see some work put into it. Also, it's spelled "thermometer." Maybe start there.
glitchy
Ой ребят)) 10 рипов из 10 с помощью одной клавиши, не отходя от машины) Это плохо...Очень плохо. Пока одни минусы. Журнал с уликами нужно доработать. Хотя бы разделить улики. Невозможно играть. Я пыталась найти плюсы...правда) Но нашла только баги) https://youtube.com/clip/UgkxxGv8CrBRqcBweLVNMbtDMy3Nol0Lp18f?si=DaBqK2jpPmFBPNrb
i think more fixes needed you can tell me to shut up and i will accept that. i was really excited to play this game as i love games like this, but after trying to play it twice and losing items the first time due to my system crashing i tried again and wasn't able to get anymore items due to lack of money in the game and the key wasn't there in the first map but was in the second map. i do this this game would be an amazing game maybe i'm just complaing about silly things but as of now i cant go anywhere in the game unless i guess the ghost and get it right with that guess.
I just have to say… what an absolute masterpiece of experimental game design. From the very first launch, you’re greeted with a menu screen that bravely challenges modern UI conventions. Who needs over-polished triple-A interfaces when you can have a raw, authentic experience that keeps you guessing whether you clicked the right button? That’s immersion. The graphics? Bold. Fearless. The textures have this nostalgic, almost avant-garde minimalism that really lets your imagination do the heavy lifting. Some might call it “unfinished,” but I call it “artistically open-ended.” It’s basically interactive abstract horror. The AI is particularly revolutionary. The ghosts don’t just follow predictable patterns — they seem to exist in a higher plane of chaotic consciousness. Sometimes they notice you. Sometimes they don’t. Sometimes they phase through walls like they’re questioning the very concept of physics. True next-gen behavior. Performance-wise, the occasional stutter really enhances the tension. You never know if the frame drop is technical… or if something supernatural is happening. That’s layered design. And let’s talk about multiplayer. Few games dare to test friendships the way this one does. Whether you're coordinating ghost hunts or collectively trying to figure out what just happened, it’s a bonding experience that AAA studios simply cannot replicate. In short, Ghost Hunters isn’t just a game, it’s a journey. A bold, uncompromising vision that refuses to be constrained by conventional standards like “polish” or “functionality.” 10/10. Would recommend to others.
Господа, это не просто клон фазмафобии, это его духовный, но слегка недоношенный брат. Игра - всратый шедевр. Призраки здесь не пугают, а веселят: у них нет каких либо анимаций или хотя бы скримеров. Интерфейс сделан будто в пейнте, баги каждые пару секунд, при заходе в дом ломается абсолютно всё. Больше половины предметов вообще бесполезны, потому что они никак не влияют на геймплей, и в основном багаются так, что играть становится некомфортно. В фазмафобии если ты сможешь разгадать призрака (а это считай невозможно), то тебе ничего не дадут. Но в гост хантерс (я без шуток) за правильный ответ дают 150 тысяч долларов и около 1000 уровня, учитывая тот факт, что все предметы в этой игре открываются со второго лвла и стоят в пределах 20 баксов. За 30 рублей по скидке - это самая лучшая покупка за всю мою жизнь. Это гениально. 11/10.
I WOULD RATHER GET PAPERCUTS ON ALL MY WEBBING ON MY HANDS AND HEAD THAN PLAY THIS AGAIN
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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