
In Ghost Frequency, you are a ghost hunter from PIT - Paranormal Investigation Team. Your mission is to locate a sinister spirit using the EMF Ghost Detector to track paranormal activity, the IR Thermal Camera to reveal hidden entities, and the EVP Digital Recorder to capture eerie voices.
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About
Ghost Frequency is a first-person horror game that puts you in the shoes of Mark, a seasoned ghost hunter from the PIT - Paranormal Investigation Team.
Alongside his colleague Emily, Mark investigates the mysterious disappearance of two teammates in an abandoned location haunted by a sinister presence.
Your mission? Survive the night and uncover the chilling mysteries lurking in the shadows.
You’ll get to use key ghost-hunting tools straight from the real-world app Ghost Finder Tools:
EMF Ghost Detector: Track supernatural activity by detecting electromagnetic frequencies and revealing hidden entities.
IR Thermal Camera: See beyond the visible spectrum with this infrared camera, capturing what the human eye cannot perceive.
EVP Digital Recorder: Capture eerie ghostly voices with this specialized device, tuned to record within the EVP audio spectrum.
PIT - Paranormal Investigation Team is the Italian ghost hunting team known for their adventures and the creation of the Ghost Finder Tools app, the ultimate ghost hunting tool with over a million downloads and used in 170 countries.

Do you have what it takes to face the unknown and survive?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Japanese, French, Spanish - Spain, Simplified Chinese, Traditional Chinese, German, Korean, Russian, Ukrainian, Portuguese - Portugal +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
il gioco inizialmente poteva avere del potenziale, anche se la casa poteva essere fatta molto meglio invece che mettere robe a casaccio in ogni stanza, sembrava un campo profughi vip. Una volta scesi nel seminterrato inizia l'agonia. Sto labirinto senza senso, il tizio che ti rincorre e tu hai un flash che si ricarica alla velocità di un bradipo appena sveglio e il fatto che il tizio ti cattura senza un senso nonostante poi il fatto che tu hai appena sparafleshato il flash prima di girare l'angolo, ma lui se ne f...e e ti becca uguale. Alla fine ho richiesto il rimborso
For starters, this game definitely felt like it had a lot of promise in the first half. I found myself looking forward to seeing where the paranormal investigation was going to take us. Unfortunately, everything that was good in the first half was no where to be found in the later part of the game. Just my opinion, but it felt like halfway through the game the developers just wanted to be done with it and fast tracked the ending so they could get it over with. Funny enough, the concept of how they wanted to end the game was actually a pretty good idea. It was really the execution of it that just felt off. I have a video review that you can check out that goes a bit more in depth to what I considered the good and bad elements of the game (link below). I also have my full play through you can check out too if you'd like. In summary though, I don't think that this game is really worth playing through for most people. You can definitely get by watching a play through and not miss out on much value. Video Review: https://youtu.be/XOUWqnsPv-k Play Through: https://youtu.be/l3lvexzY6kU If you would be so kind as to subscribe to my channel (free to do) that would be really cool of you and help me immensely. Thank you for considering it.
Ghost Frequency doesn’t scream at you—it whispers, waits, and makes you lean in. With grounded tools like EMF scanners and EVP recorders, this is investigative horror done with care, not chaos. Its bodycam perspective and haunting audio design pull you into the silence of an abandoned house, where even static feels sinister. While the finale stumbles into frustrating territory, the journey there is tense, intimate, and unnervingly real. If you’ve ever wanted a ghost game that feels like a true investigation, this one’s tuned to the right frequency.
Ci stavo pensando ad avere una casa così grande e per di più avere costantemente ansia per la presenza di un ospite indesiderato.
Questo gioco ti assicura due cose la prima l'ansia per ogni angolo rumore scricchiolii di sedie passi sul pavimento, la seconda l'enviroment l'atmosfera degna del paranormale dell abc di un contesto horror sui fantasmi, se questo è il primo step della serafini a riguardo le premesse sono davvero ottime, complimenti a tutti! This game ensures you two things, the first is the anxiety for every corner, the noise, the creaking of chairs, the footsteps on the floor, the second is the environment, the atmosphere worthy of the paranormal, the ABC of a horror context about ghosts. If this is the first step of the Serafini in this regard, the premises are really excellent, congratulations to everyone!
재밌게 플레이 했습니다. 근데 너무 짧은 느낌이 없지않아 있네요 내용이랑 장비를 사용하는 부분들이 조금 더 알차게 있었어도 괜찮을 것 같은데 살짝 아쉽습니다.
Game is short and the last bit with the ghost is kinda meh as you'll fail a bunch before you get what you have to do. Luckily other than a checkpoint restart you don't get a penalty. Game relies heavily on sound ambiance and jump scares to set the tone. its pretty good for what it is.
кака
Je suis consciente que Ghost Frequency ne plaira pas à tout le monde, et ce pour plusieurs raisons. Tout d’abord, le jeu est relativement court, ce qui pourra décevoir ceux qui recherchent une aventure longue et approfondie. Ensuite, il contient peu de jumpscares, ce qui pourrait laisser sur leur faim les amateurs de sensations fortes et de frayeurs intenses. Enfin, certains aspects du gameplay peuvent sembler limités ou trop simples, en particulier pour ceux qui ont déjà joué à des titres comme Phasmophobia, qui proposent une expérience similaire de chasse aux fantômes, mais en coopération et de manière bien plus poussée. Oui, le jeu est court, mais son prix est tout à fait justifié par la qualité de son contenu. Les jumpscares, bien que présents en nombre modéré, ne sont pas l’essence même du jeu. Ici, l’expérience se construit davantage autour du suspense, de l’exploration et de la découverte. Il est également important de rappeler qu’il s’agit d’un jeu développé par un petit studio indépendant. Rien que pour cela, le projet mérite d’être salué. Ce genre d’initiative doit être encouragé, afin de permettre aux développeurs de continuer à progresser et à proposer des expériences encore plus abouties à l’avenir. Sur le plan visuel, le jeu s’en sort très bien. L’ambiance graphique est réussie, les décors sont propres et agréables à explorer. Ce n’est pas une prouesse technique, mais pour un jeu de ce type et à cette échelle, le résultat est vraiment appréciable. Contrairement aux jeux de BrokenLore (dont Serafini assure la production) ce n’est pas un énorme coup de cœur mais j’ai tout de même passé un bon moment sur Ghost Frequency. Ce n’est peut-être pas le jeu de l’année, mais il vaut clairement le détour, surtout si l’on apprécie les expériences courtes et soignées. En bref, si vous tenez à soutenir les studios indépendants et que vous êtes curieux de découvrir une enquête paranormale simple mais efficace, Ghost Frequency mérite sa place dans votre bibliothèque. https://legeekparesseux.fr/test-gaming/ghost-frequency
还不错,就是吧,我的室友想玩又不敢买,非得我买了给他玩,还不情不愿地坐在电脑前磨磨蹭蹭的,玩了半天玩不出来啥,别问我怎么知道的,我在房间另一角看得清清楚楚。
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Audience
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