
In BrokenLore: DON'T WATCH, immerse yourself in the haunting world of Shinji, a young hikikomori trapped in his Tokyo apartment. As his mind unravels, confront a malevolent entity lurking in the shadows. Will you uncover the truth before it's too late?
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About
DON'T WATCH is a first-person psychological horror game from the intricate BrokenLore series.
Shinji is a young hikikomori, trapped inside his small Tokyo apartment. With unpaid rent, mounting bills, and a family that doesn’t understand him, he feels isolated from the world—and from himself.
His only escape is video games, but even that can’t ease the crushing weight of his anxiety.
You’ll explore Shinji’s mind as it unravels, but be cautious. Hyakume, a malevolent entity with a hundred eyes, is watching, waiting for the right moment to strike.
Your PC is the only link to the outside world. But even there, safety is an illusion…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish +4 more
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A powerful story about overcoming social pressure. Excellent storytelling
Really good and short horror game! Not worth the 7 bucks tho more like 5 but still i would recommend! Playtime is around 1 hour.
[b] 这是一款偏向于心里恐怖的恐怖游戏,整体的流程不长,大概在一小时内就可以通关。游戏是第一人称视角,建议去设置中将头部晃动关掉,不然个别人会触发晕3D。游戏有两个不同结局,游戏仅有死亡后的存档点。 故事本身讲述的是日本特有的一种生活方式蛰居族,随着自身越来越喜欢独处每天只能靠打游戏度日,不愿去接触外面的生活和工作,全靠父母救济,随着周围人群目光的指点和对于自己无能为力的痛恨使他内心的逐渐崩溃。那些带有恶意的眼光也成为了暗处窥视的实体。拿起武器选择反抗,可以选择冲动后的再次逃避,也可以了解并释怀自己曾经的压力,再次勇敢的面向世界,即便真正喜欢独处的人,也不能够脱离社会,起码要有不依赖他人的经济来源。 关于游戏成就方面,大部分的成就全都是流程性成就,按照剧情提示不断推进即可。 【我看见你了】则是在和悠子聊完天后停电的时候点击电脑 注意有个jump scare 游戏中【隐藏的真相】需要二周目开启,分别点击阳台左侧的音响(旁边有类似白色毛巾的物体),出房间门右上角的易拉罐山,阳台窗帘下左侧的吉他,出房间门口右侧的收音机,电视前面桌子上的游戏手柄,最后则是蓝色窗帘上面的空调。点击互动会出现各自不同的声音,全部点击完毕后厨房会出现一个带有科幻色彩的门,打开听完对话即可获得。 有两个需要死亡次数的成就 【冒险家】(被百目杀死五次以上) 【游戏结束】(被欧纳斯死五次以上)(这位是走好结局路上碰到的怪物,不会秒杀可以溜它,需要受到它攻击五次才会死亡。) 游戏中有两个不同的结局则需要两周目解锁, 坏结局直接走红色的逃生门,获得【无伤】【未解的心结】【終局】 好结局则需要按照大屏幕的电视的六条不同颜色的电线路线来拔掉所有的插头。【电力不通】【自由】【終局】 最后吐槽一句似乎好坏结局他人的处境变化不大,整体随着好结局的落幕,更像是只有主角一人走出来了… [/b] 关注或加入群组 ,蒂蒂评测,答辩走开 https://store.steampowered.com/curator/43568093/
A short lesson that the single life can be very stressful. It was told quite well, some parts reminded me of the movie "Smile". https://www.youtube.com/watch?v=Tq469bEnpcA
Great short experience. I loved the graphic style and music! Some of the best I've played through and experienced. Not a whole lot of story, but for only 65 minutes of playtime for me, there's a lot to like. Check it out when it's on sale. $8.99 normal price is a little high for how short the game is in my opinion, but it is definitely beautiful with a great soundtrack. 6.5/10 overall. Peak design and music.
Short & sweet horror game. I liked the concept, good game to take a break from more harder games.
这个游戏教会我们不要点披萨
Симулятор попыток выйти из своей сычевальни на улицу потрогать траву
场景好帅,特别是戳破眼睛的动画做的特别特别好,非常掉san。。。。还有就是为什么主角照镜子的时候像个伪人啊(——;) 感觉故事线更长更深入一点就好了一周目两小时不到就过了感觉有点短。还有就是关于主题”家里蹲“社会现象讲的不太深刻稍微有些浮于表面了。
Красивая картинка и вроде бы неплохой сюжет, но из-за отсутствия, геймплея, игра начинает становиться немного душной. Повторно проходить бы не стал. Чего-то, как будто игре не хватило, выглядит, как 1/3 целой игры.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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