
Fast paced, action packed, non-stop hordes of the infected that wont cease their murderous rampage until all non-infected humans are dead.
Most likely between $24 and $239. How we estimate →
Checked against 8 developer-reported gamesmedian error
Get To A Gun has sold an estimated approximately 124 copies on Steam, for about approximately $80 in gross revenue.
About approximately 124 copies on Steam (mid estimate), modeled from its 4 reviews — low confidence. Not a figure the developer has reported.
About approximately $80 gross, most likely between approximately $24 and approximately $239 — roughly approximately $53 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.4K | 11 | 91% | $5.99 | |
| approximately $1.1K | 4 | 75% | $14.99 | |
| approximately $816 | 3 | 100% | $9.99 | |
| approximately $619 | 3 | 33% | $8.99 | |
| approximately $448 | 4 | 100% | $5.99 | |
| approximately $412 | 3 | 67% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $349 | 50 | 78% | $0.49 | |
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 |