
In this top-down, multiplayer, co-op game, you must protect your Core Crystal by any means necessary. Build up your defenses, explore, refine, and upgrade to reach your goal. Play alone or with up to 8 people.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
GEODE is a top-down, 2D, multiplayer co-op game where Survival meets Tower Defense. Your role is to protect your Core for as long as you can while exploring for a means to an end. Protect your Core with towers and walls, or build a maze for enemies to traverse. Upgrade Towers,
Defend and protect your Core at all costs. If it is destroyed, you lose. Enemies scale up each night, so you must as well! Expand, upgrade, and level up to keep the pace.
Build wherever you want! Place your core, and build up your towers as soon as possible to survive. Choose from a variety of walls, towers, and auras to find the perfect setup. Upgrade towers with unique items and crystals, and find the layout that works best for you.
Explore the world around you! What else is there to offer? Find unique items, old ruins, camps, and other... mysterious structures... Is there a way to end the infinite onslaught of foes?
Genres
Stats
Languages: English
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Reviews
every now and then I search Steam's free games and sometimes I find a diamond or two in the pile of low quality first games and slop, this is one of those gems. while this is a simple top down tower defense with resource gathering, there is one thing that caught my eye with this game: it looks inspired by a game I used to play as a kid called Zombz.io. no idea if Geode actually is inspired by a browser game I would play in school instead of doing assignments, but it does feel at least somewhat similar at least with the enemy AI and base building, either way if you are looking for a good free game like I was or wanna scratch that itch from Zombz.io like I did, this is the one as for the developer, I look forward to see this game grow, hope to see new maps, new enemies, new towers, great work
Not a bad game, does have potential but definitely need more content like maybe armor and stronger weapons
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Modeled estimate over time.
Hours played at review time, across 27 reviews with recorded playtime.
Feedback not formatted..... Format this feedback dirtbag. Game has potential but falls VERY short. Lack of towers, weapons and upgrades are just the start. You have limited space to build, and because of this there are no options to get around the real gamebreaker. once night 15ish comes, even on normal, with upgrades and buff orbs, enemies will attack your outer walls and damage everything behind the wall before the wall is destroyed. 3 orbs healing and health buffs and the towers get destroyed while the wall in front of it is STILL STANDING. Id say I would change my review if this gets fixed but its lacking too much to try again without a big update. best of luck in the future to the dev(s).
recomended
It's so chaotic with friends ngl but it's genuinely funny
If you think GEODE is just a peaceful walking simulator where you look at pretty rocks, you are about to get a massive reality check. It’s an addictive mix of isometric survival and strategic base defense where your primary life goal is to protect a giant glowing crystal from hordes of angry monsters. Here is the actual, factual breakdown of the gameplay experience: ☀️ Day phase: You explore the map, hoard resources like a goblin, craft better gear, and prepare your defenses. You feel like a genius builder. You tell your friends: "Don't worry, our base is completely unbreachable." 🌙 Night phase: The horde arrives. There are no high-tech automatic lasers here. You have to rely on your own crafted weapons, smart pathfinding walls, and your trusty Bow Towers to rain arrows down on the enemies. If a wall breaks, it’s pure panic. 📋 THE ACCURATE GEODE CHECKLIST: [x] Satisfying Grind: Mining and refining resources feels incredibly rewarding. [x] Tower Defense (The Old School Way): Setting up Bow Towers and traps to bottleneck the monsters feels amazing when your strategy actually works. [x] 8-Player Co-op: Absolute chaos. It quickly goes from "highly coordinated tactical squad" to "everyone screaming and accidentally blocking each other's arrows." [x] Time Management: Brutal. If you spend too much time chasing butterflies during the day instead of upgrading your gear and towers, Night 3 will completely humble you. Pros: ➕ The gameplay loop of daytime scavenging and nighttime defending is dangerously addictive. ➕ Combat and tower placement require actual thought and strategy. ➕ The multiplayer scaling makes it a top-tier game to play with friends. Cons: ➖ Watching your poorly placed Bow Tower miss the fastest enemies while your walls crumble. 💀 Final Verdict: It's charming, it's intense, and it actually forces you to play smart. If you love survival games with great base-defense mechanics, this is a massive hidden gem. Grab some friends, build some Bow Towers, and protect that crystal! If this review gave you an accurate picture of the game (and reminded you to build your Bow Towers), please drop a Steam Award! I am currently hoarding Steam Points to buy cool startup movie. Your contribution to the community is highly appreciated! 🤝
Prosto do opanowanio szpiela, nie najgorszo ale i tez nie majstersztyk. z nudów idzie klepnąć.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.