
Mine, refine, and sell gemstones in Gemporium, a cute, fast-paced shop management game. Upgrade your tools, expand your store, and master the daily rhythm of digging, polishing, and turning a profit to pay off your debt, one gem at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 7 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Grow your small gem business in this short, casual simulation miner, Gemporium! Manage your time wisely between mining gemstones, refining them for more profit, and selling them to awaiting customers. After your Grandmole goes on vacation, you’re in charge of running her shop, and you quickly learn it also comes with a price of massive debt. Now, on top of building your business, you must appease the Loan Shark without going broke!
Gemporium features a timed day cycle where you have to balance completing tasks and running the gem store. Each day consists of:

Explore deeper and deeper in the local mines to stock up on gems of different rarities. Utilize various mining tools to prevent cracks and maintain the highest quality product for your shop!

Polish and prepare your recent finds in the mine to convert those lumps of rock into something collectors adore! Unrefined gemstones sell for way less than their refined counterparts, so make sure to visit the refinement table before you set up shop.

Sell your stockpile of gems to eagerly awaiting customers, but make sure to keep their tastes in mind to maximize your profit and increase your shop's reputation! The shop is only open for a limited amount of time each day, so don't be late!

Upgrade your tools, shop, and home to progress from being an anxious little mole to a master market manipulator.

For fans of a more relaxed experience, you can activate Cozy Mode to turn off the daily timer entirely and play at your own pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.2Kreviews | 93% | — | $437K |
| $9.99 | 8ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm really loving the game. It scratches the itch of mining underground in pokemon Diamond and Pearl as well as polishing your gym badges so its a nostalgic over load! The character designs are cute and the gameplay is very smooth. My only critique is the soundtrack. It doesnt really fit the game and is very distracting at times so I will be playing it with the background music off which is very disappointing. But other than that its a fantastic game and thats just a personal preference!
这是一个中评,玩法很单一,挖宝石-卖宝石-升级,无限循环,也没有任何特殊事件来给每一天增加新鲜感和惊喜感,给自己找了个枯燥的赛博班子上属于是
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cute game with very satisfying mechanics. The simple loop of digging, polishing, and selling is really fun. Excited for the update and DLC, and the other game!
I'm really enjoying this game! The whole idea is that you're thrown into a gem shop that you own and have to mine daily to pay off your debts. The mining part is fun and repetitive; you have to be sure that you don't smash the gems in the process and be very careful. As you play, you upgrade your tools and bag. You also gain skills like haggling and find other "artifacts" while mining. It's really repetitive, but an awesome game to fixate on if you like repetition!
一点都不休闲,跟他妈坐牢一样,重复重复重复,交钱交钱交钱,恶心
6/10 不是很满意,这个游戏给我的感觉是流程略冗长,流程上重复度较高,玩了五个小时的流程基本上是,每天下矿,打磨宝石,售卖,晚上点科技树 重复的流程不会成为一个并不算设计相当好的作品的败笔,涵盖科技树增加点击效率的游戏很大一部分的游玩体验就建立在重复刷取上,享受数值的增量,但是我以一个玩家的视角来说,这类游戏的重复刷取一定需要设置好数值过渡和爽点的变化,刷取过快则无味,刷取过慢则无趣 宝石工坊的画风我比较喜欢,音乐初见也还不错,但在重复下矿-打磨-卖货-科技树的时候,重复的音乐经常会有不合时宜的情况出现,不知道是不是bug,在游戏中后期我不得不降低游戏音效和音乐的音量,否则太吵 再说科技树,对于非增量游戏的科技树来说,科技树加点提供的帮助应该迎合游戏的基础数值过渡,前期下矿-打磨-卖货-科技树的流程缓步推进,加之偶尔出现的外婆电话给一些剧情,也不算无聊,我还有玩下去的动力,但当流程重复后,这点乐趣也在被渐渐消磨,游戏中后期时,点了几个关键的节点后,稍微攒一点宝石运营一下就可以让每天的收入来到很高的情况,只需要大概三四天就可以还几十万的债 我认为这是一个很多地方都值得打磨的作品,作为模拟经营分类,游戏一开始设定的还债需求和外婆的电话这类剧情设定,在重复性流程游玩下很难带入,它不够休闲,也没有经营好一种带入的感觉;而作为一个有“重复性刷取资源-资源再投入决策(还钱/科技树)-以更高的效率刷取资源”这种增量游戏元素的游戏,它的数值设计和决策科技树并不是很好,前期能感觉到的科技树提升并不算很明显,文物方面凑齐全部后带来的效果更像是简单的阶段性质变而非增量游戏里面量变引起的质变,作为含增量游戏元素的玩法方面,数值设计方面又欠缺设计火候 这个游戏需要打磨的地方也有很多,无论是数值上,还是模拟上 截至发表这个评测之前,我有认真游玩这个游戏,也完成了还清所有贷款的这个成就,但是还是没有严格意义上体验完石头和外婆的完整剧情和后续内容,因为我游玩时还发现一个我认为比较恶性的bug:鲨鱼来收债或者对话时,有概率卡死,但因为鲨鱼在工作后来,卡死后无法睡觉,也就意味着无法保留当天存档,退出到主菜单再进入,等于一天白干,这也是让我玩到后面很生气的一个点 总的来说,这个游戏的画风和玩法还算不错,题材也还可以,但是游戏性设计方面确实有很多需要打磨的地方,第一次写测评,包含很多主观感受和见解
it was 4.99 and well worth it... i loved new grounds and thats basically all this game feels like to me and i love it.
10/10 game. I wish you could fun faster tho
优点是手绘画风,玩法其实挺枯燥的
I liked the game at first but it got so oppressive over time. It makes the game feel like a job even when most accessibility features are chosen. There is just no meaning in cozy mode and weekly payments mode easily overwhelms you. How anyone plays the game in original mode and clears the game is a mystery.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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