
Gem Monster is a virtual reality game. In the game you fight different kinds of monsters in which are composed of gems and different colors. The only way to defeat them is to match and remove all the gems on their body.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Korean
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
nice
Very nice game
This is an unexpected great VR game. The joypad control scheme is pure crap, because devs wanted to keep it compatible with the oculus little remote thing. Bad bad choice in my opinion. But yet I'm going to play this one A LOT!
Até que é legalzinho.
Forgot to review this game some time back and the latest update re-spurred me into action! Fantastic game with a really simplistic minimalist design. Its kind of a really cool Target Shooter Puzzle game - you need quick reactions to shoot two gems of the same colour to chip away the boss' health while paying attention to its attacks and teleporting to get a better shot at the enemy (such as to get to the gems on its back while its spearing towards your previous position). Its an absolute bargain at the price its sold for - offers far more variety and content and actual skill than the majority of the standard wave shooters out there, and it'll hone your reflexes far better at the harder difficulties. A real overlooked gem - no pun intended! ^^
Hey if i had a vr i would enjoy this game even more. I got it for free so i dont really care
规则简单,难度适中
很诡异,遇上了bug,扳机键在菜单里是正常的,游戏中则压根无法使用,按遍了手柄无反应。
Great potential, but is somewhat funky with the U/I and specifically, selecting cubes at an angle. Considering that is the core gameplay, it is frustrating, but still playable. I would recommend this in a heartbeat for mouse+keyboard players if the cubes were more precise.
Cute toy, would recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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