
An emotional walking simulator / find it game that reveals a dark story following the strained relationship of two brothers.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Прикольная игрушка на вечер, жаль на английском.
Nice little game. Nice athmosphere. When you don´t know what to expect, it even gets a little scary. Good story, nicely voiced. Another one to rise awareness to sociopsychological aspects of life, that´s good.
Another somber, quiet, emotional and sad little indie game about childhood memories, strange happenings and dark secrets that seems very personal to the dev; using the genre of stripped down walking sim/exploration games and the collecting of items which trigger monologues as its only gameplay mechanic. The identical layout of the cabin the player explores over and over again might get a bit monotonous or boring to some players, but I thought with a scale and ever-changing details like this, it doesn't quite overstay its welcome + its handy to know where to look and where to illuminate things instead of running around aimlessly in buildings with different floorplans. The voiceover and writing are alright, the game looks quite pretty at times, the reflection on certains objects in particular, and I enjoyed the slightly creepy scenes that do use some tropes and loud bangs, but no real jumpscares - one of the more subtle appearances got me good, and I appreciated the small instances of light horror in my drama-walking sim. So yeah, there are loads of games like this, I'm torn about the ending (although I do appreciate the foreshadowing in hindsight) and will possibly never play this again, but I also had a good time and don't regret the euro and hour I invested in the slightest. (7(+)/10) My only technical issues were that once you crouch, the crouch button is extremely unreliable all of a sudden so god knows when you're allowed to stand up again + the mixing is off, as the short "scare sequences" are waaay louder than the really quiet voiceover.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 31 reviews with recorded playtime.
Just awesome
A poignant 1 hour experience or less. Some objects, like the umbrella and dog collar, could lead to frustrations in finding them though and extend the time finding them.
Very choppy movement, volume too low. After nearly an hour, still on cabin 2, never did find the first photo. Forget it! Sad because after playing Faded Grey, I was intrigued by the story. Beautiful scenery, nice music (what you can hear of it).
Controller support is useless. Right stick movement is really slow horizontally and I can only reduce it, not increase it.
剧情触发是要靠互动某些东西才能够继续前进 但是房子里东西那么多,第一次我硬生生找完了所有东西,结果第二关还是这样我就没兴趣退款了
Alrighty..I played both games and they were pretty cool and atmospheric, more story driven rather than actual horror which they were nice! This one had a nice twist in the end I didn't expect it although when the game begins and shows you the first photo I thought to myself that maybe those aren't twins and one of them is actually some kind of ghost or something. It seemed like it, I don't know! :P I'd love to see the devs creating something with more suspense and horror elements. Keep it up!
Cool little game! I like the art of storytelling
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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