
'Garganta' is a 3D Platformer influenced by Tsutomu Nihei's works. Embody Servo, an android racing to neutralise a device that'll engulf the Universe in innumerable singularities. Encounter peculiar characters and unveil secret plots designed by an AI, maddened by incomprehensible horrors.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
the graphic is nice, but the perormance wise- the game is poor. ?FPS are juming up and down without any reason. The stabiity does not exist, and you need one when play games like that. But is refreshable change for a short time.
It's free. Check it out. I liked it for the time I played it. But the bugs involve the momentum of the wall runs. I wish you could wall run on anything and not just the gold walls. Unskippable cut scenes? That's a ♥♥♥♥♥♥♥ crime.
场景还不错的跑酷游戏,后面有点难度,1050TI玩着有点卡
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
the game don´t work for me :(
Bueno después de terminar el juego, os comento, varias cosas. El proyecto es muy interesante, aunque este todavía un poco verde, es entretenido, una pena que no esté traducido al español, la parte del salto por los tubos creo que es demasiado desesperante, bajarle dificulta a ese nivel y hacerlo un poco más largo en cantidad de subir creo que sería más divertido, imagino que estos son los primeros niveles, pero hacer algo de tener que coger llaves para abrir nuevos escenarios al final de cada partida sería interesante para la rejugabilidad, por lo general hacer más que esta demo sería divertido. Un saludo.
Buen concepto, me recuerda a Portal, esteticamente bien, pero mecanicas flojas de papeles, por momentos salta lejos, por momentos no logra hacer un metro de salto hacia adelante ni cayendo al vacio y por momentos sos parte de la mamposteria. 9/10 en concepto. 3/10 en desarrollo.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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